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Re: Mono Sequencer question

Posted: Sat Jun 11, 2016 3:49 pm
by neeve82
Stromkraft wrote:
neeve82 wrote:seems the answer was right under my nose.
making your own velocity sequencer in m4l
OK. I just used the MFL Step Sequencer, which works exactly like how you describe it with Reaktor Monark and Live Collision as well. Mono Seq though.
what MFL Sequencer are you talking about?

Re: Mono Sequencer question

Posted: Sat Jun 11, 2016 4:08 pm
by Stromkraft
neeve82 wrote:
Stromkraft wrote:
neeve82 wrote:seems the answer was right under my nose.
making your own velocity sequencer in m4l
OK. I just used the MFL Step Sequencer, which works exactly like how you describe it with Reaktor Monark and Live Collision as well. Mono Seq though.
what MFL Sequencer are you talking about?
Step Sequencer of M4L Big Three, which seems to be a precursor to MonoSequencer. I didn't notice any issues in Live 9.6.1.

Re: Mono Sequencer question

Posted: Thu Jun 16, 2016 9:01 pm
by braduro
Skimmed through this, but why not just disengage that step on the sequencer? No Velocity.

Re: Mono Sequencer question

Posted: Thu Jun 16, 2016 9:17 pm
by neeve82
To me it feels counterintuitive to delete the steps below and then work on velocity for the remaining steps.
I'd rather do everything in one action not two. From my experience with Kontakt and Reaktor this velocity
style sequencer really gives great and fast results.

Also that step bar is a bit too thin and small.