the main issue with sound in rooms is that the reflections and admixes of sound waves can significantly distort the original sound. at the same time, we live in a fundamentally reflective world, and in everyday life reflections contain important additional information, including information about the structure and texture of the space around us, and the location of sound sources. being in an anechoic chamber is a very odd experience—since there are no reflections, it sounds and feels very "dead".evon wrote:Loving it so far. The headphone argument is a good one. So it makes me think that there are two ways (and maybe more) in which we experience frequencies.fishmonkey wrote:yep, what he said.
you are thinking about a sound wave as a static/standing wave, when it is actually flowing back and forth, past and through you.
of course, in a room you are hearing a bunch of reflections and interactions of the waves too, so that can mess things up really badly. however, in most cases (and especially with bass, since a lot passes through the walls) the reflections are weaker than the original signal, and don't completely cancel it out.
if your logic was true, headphones wouldn't work either, since most sound waves don't "fit" inside headphones in the way you describe...
1. Their Intensity &
2. The wave itself
Also the reflections.
That may be why we appreciate music better in room that can accommodate all of these characteristics.
Otherwise, we are really listening to compressed versions of the sound. Kind of like mp3 compression.
if you want to learn more, this is one of the best texts:
https://www.amazon.com/Introduction-Psy ... 9004252428
