Herbert Manifesto

Discuss music production with Ableton Live.
jamief
Posts: 1856
Joined: Sun Dec 08, 2002 1:50 pm
Location: Awakend

Post by jamief » Tue Jul 15, 2003 4:21 pm

trietnam not logged in wrote:when i read the topic name, i thought herbert and meat beat manifesto were collaborating, and got prematurely excited.

but then i read the thread, and it's another boring art wanky dissertation. :lol:
Well i agree but the arty wanky bit i think is just people being paranoid
( despite their hardest efforts to appear not so) about what others think of them. Who cares :lol: If u dont like it then fine if u do the great !

dirtystudios
Posts: 1196
Joined: Wed Jul 10, 2002 1:28 am

Post by dirtystudios » Tue Jul 15, 2003 11:05 pm

i don't know, i kind of like those rules. especially the remixing one. i think in todays world of limitless options with this tiny little machine in my lap, a few rules might not be a bad thing.

k

of course i was never one to really follow the rules.

cderum
Posts: 80
Joined: Thu Dec 26, 2002 10:50 pm

Off topic, as usual, perhaps also long and boring.

Post by cderum » Wed Jul 16, 2003 1:53 am

Every time I read this thread I think of the New York abstract painter Ad Reinhardt and his "twelve rules for a new academy." Reinhardt's most well-known works were intensely austere minimialist paintings, often employing only variations of one color. His last paintings (from the '60's) were done entirely in black and are some of the most subtle works you are likely to encounter. He does not embrace Herbert's view of accidents.

His "Twelve Technical Rules" (as edited by me) are, of course meant to apply to fine art, but it's interesting to think of them in the context of this thread as technical guidelines used to structure the creation of any art :

1. No texture. Texture is naturalistic or mechancial and is a vulgar quality.

2. No brushwork or calligraphy. Handwriting, hand-working and hand-jerking are personal and in poor taste.

3. No sketching or drawing. Everything, where to begin and where to end, should be worked out in the

4. No forms. "The finest has no shape." NO figure or fore or background. No volume or mass, no cylinder, sphere or cone, or cube or boogie-woogie. NO push or pull. "No shape or substance."

5. No design. "Design is everywhere."

6. No colors. "Color blinds." COlors are an aspect fo appearance and so only of the surface. Colors are barbaric, unstable, suggest life, "cannot be completely controlled," and "should be concealed."

7. No light. No bright or direct light in or over the paintign. Dim, late afternoon light, absorbent twilight is best outside.

8. No space. Space should be empty, should not project and should not be flat. "The painting should be behind the picture frame."

9. No time. "Clock-time or man's time is inconsequential." Ther is no ancient or modern, no past or future in art. "A work of art is always present." The present is the future of the past, not the past of the future. "Now and long ago are one."

10. No size or scale. Breadth and depth of thought and feeling in art have no relation to physical size.

11. No movement. "Everything else is on the move. Art should be still."

12. No object, no subject, no matter. No symbols, images, or signs. Neither pleasure nor paint. no mindless working or mindless non-working. No chess-playing.

"The fine artist should have a fine mind, "free of all passion, ill-will and delusion." The fine artist need not sit cross-legged."

Image

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