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Posted: Mon Nov 13, 2006 6:53 pm
by glitchrock-buddha
Landser wrote:My first deeper look into Sampler ended with a disappointment. I've tried to convert a 909ohht patch from K2 to Sampler but I couldn't get the smooth sound like in K2, no matter how much i tweaked the amp-envelope. The attack either sounded much harder, or way to smooth (weak). Although the envelope of this patch in K2 only has moderate ADSR parameters, i sadly was not able to reproduce it in Sampler.
I would never use sampler for drums. Or for trying to recreate a patch from another sampler. I'd just use it as it's own thing, I"d never replace kontakt with it.

Posted: Mon Nov 13, 2006 7:17 pm
by Machinate
Sampler is AWESOME for drums, imo, but then again I'm not one to tinker with individual kick sound for ages and so on.

Shaper, morphing filter, FM and the lfos... All the audio destruction I need.

Posted: Mon Nov 13, 2006 8:34 pm
by arachnaut
I have found Sampler very easy to use from my very first try at it.
It does everything I expect from a sampler and is tightly integrated
with the rest of Live, including the sample management.

Posted: Mon Nov 13, 2006 11:00 pm
by rsagevik
Sampler is just great. Great sound mangling tool.
and I`d say that Sampler (and all other Live instruments and plugs) is
more an "extension of Live" than an "addition to Live" like most other VST`s

and that is for me the most important reason.. the superb integration

Posted: Tue Nov 14, 2006 1:34 am
by Kodama
Tis Awesome!

Future versions better have:

- Midi learn (more of a Live problem)

- Seperate settings per zone

- More midi-mappable settings like loop start, etc..

Posted: Tue Nov 14, 2006 7:18 am
by Mike Goodwin
There have been some very good points here. Thanks for your input folks!

Posted: Tue Nov 14, 2006 8:07 am
by Silicon/Silicium
O often goes back to demo mode to try sampler, but no way, for me it should simply be a free upgrade of simpler. some cool stuff, and it's tight integrated, but definitly not worth the price. bad routing, only one filter, or go to rack workaround, no timestretching (eh, the only place where you don't have time stretching in live is in the two samplers..).
I won't buy it as it's just what simpler should be if it evolves since v4. all other audio appz give way cool instruments and effects when you buy them, and upgrade them.

Posted: Tue Nov 14, 2006 8:14 am
by Silicon/Silicium
also you could be interested:
http://www.kvraudio.com/forum/viewtopic ... highlight=
discodsp highlife is now free.

Posted: Tue Nov 14, 2006 8:18 am
by Johnisfaster
my prediction with sampler will be this. live 7 will come out and everyones gonna be expecting it to have a ton of new features for sampler but they are only gonna change 1 or 2 things in it and everyone is gonna say "what about my feature requests for sampler???"

look at operator. it's been around how long and they just bairly slapped some new filters on it and 2 new routing tetris jobbies.

don't get me wrong I love operator. I'm just using that as a track record for updates. I'm not even bashing abletons updating track record as I love their product and blah blah blah, I'm just saying, alot of people are gonna be disappointed when hardly anything changes in live 7 for sampler.

but thats just my 2 cents. and mostly speculation of course.

Posted: Tue Nov 14, 2006 12:14 pm
by Poster
Johnisfaster wrote:my prediction with sampler will be this. live 7 will come out and everyones gonna be expecting it to have a ton of new features for sampler but they are only gonna change 1 or 2 things in it and everyone is gonna say "what about my feature requests for sampler???"

look at operator. it's been around how long and they just bairly slapped some new filters on it and 2 new routing tetris jobbies.

don't get me wrong I love operator. I'm just using that as a track record for updates. I'm not even bashing abletons updating track record as I love their product and blah blah blah, I'm just saying, alot of people are gonna be disappointed when hardly anything changes in live 7 for sampler.

but thats just my 2 cents. and mostly speculation of course.
yep.. also because loads of requests cannot be implemented for backward compatible reasons..

when operator and sampler we're released you can be sure that the conceptual design is for 99.99999% completed..
you can only expect some enhancements..
like more tetris components :lol: nice one!

Posted: Tue Nov 14, 2006 12:29 pm
by northernlight
i really like sampler. took me some times to get warm with it. but now it's my main tool for sound design.

sampler + mic = hours of fun :D

Posted: Wed Nov 15, 2006 6:53 am
by noisetonepause
Silicon/Silicium wrote:O often goes back to demo mode to try sampler, but no way, for me it should simply be a free upgrade of simpler. some cool stuff, and it's tight integrated, but definitly not worth the price. bad routing, only one filter, or go to rack workaround,
I don't think of it as a workaround at all. I think of it as the way you construct sounds in Live... And I'd rather load up one instance per filter group than have some behemoth that takes over my entire screen and processor to offer "flexible routing".
no timestretching (eh, the only place where you don't have time stretching in live is in the two samplers..).
Mm, bit of a shitter.

Posted: Wed Nov 15, 2006 7:23 am
by Machinesworking
Machinate wrote:but then again I'm not one to tinker with individual kick sound for ages and so on.
we live in different worlds! :lol:

Posted: Wed Nov 15, 2006 11:08 am
by Michael Hatsis
Awesome thing about sampler: If you drop a loop in from the session view it retains its loop point settings in sampler :D

Aweful thing about sampler: no direct way to map a CC or macro control to LFO amounts 8O

Posted: Wed Nov 15, 2006 11:43 am
by Pitch Black
I would like to see Sampler have some kind of auto-create patch, or auto-keymapping of samples, so if you drag in a whole bunch of samples at once, or a folder, you get the option to automatically lay them out one sample per key, all at original pitch.

Like the EXS24's Import Multiple Samples-Chromatic feature.

For those times when you want to quickly drag in 30 909 kick drums and try them all out....

err... thats thirty 909 kick drums not 30,909. That would be stupid!