The Glitch thread...

Share your favorite Ableton Live tips, tricks, and techniques.
fortycoats
Posts: 30
Joined: Thu Nov 23, 2006 10:24 pm

Post by fortycoats » Sat Dec 02, 2006 10:39 pm

open a clip
enable legato
duplicate a few times
change the bpm values
using the double/half tempo buttons is a fast way of doing this
set up follow actions at different timings
"other" or "any" work best

you can get nice results using by setting the first clip to "other"
and all the other clips to "first"

press record and snip out the good bits

etiolate
Posts: 5
Joined: Wed Nov 29, 2006 12:40 am

Post by etiolate » Fri Dec 29, 2006 8:45 am

i usually chop up a break.
send it through livecut, supatrigger, etc.
bounce it to another track.
sort through those bits, and maybe load them into impulse
trigger some more sounds, sequence
repeat.

problem is i don't have as much control over the whole process as ide like. i have loads of ideas on how i want parts arranged, but i can't seem to translate them into live. ive even tried to beatbox parts, or tap things out then replace them with hits, but it never really works.

i guess what im trying to achieve is more of a live/performance oriented feel to hacking drums apart. not just slappin loads of effects on a send, and hoping for the best.

how would one glitch drums out like this: http://myspace.com/orangedust

jasinski
Posts: 240
Joined: Wed Nov 29, 2006 7:02 pm
Location: Seattle WA
Contact:

Post by jasinski » Fri Dec 29, 2006 9:26 am

I think the true masters do a lot of glitch and cut up effects by hand- that is just my hunch. I do know that BT has custom software for a lot of his stuff. I imagine that Reactor is going to get you the best 'live' playable feel for what you are going for, as you can build your own. Granted I don't have Reactor so I can't say for certain.

You can get some pretty good live results with a hardware controller, a rack of BeatRepeat, and some attention to the specific parameters.

If you want to spend some money- have you looked into Lucifer?? Devine Machine make that. I played with the demo, and when I have some extra money, I would probably get it- very interesting effect.

Heizenbox is also a very interesting and powerful effect... in concept. A bit hard to wrap ones head around in practice- but cool.
etiolate wrote:i usually chop up a break.
send it through livecut, supatrigger, etc.
bounce it to another track.
sort through those bits, and maybe load them into impulse
trigger some more sounds, sequence
repeat.

problem is i don't have as much control over the whole process as ide like. i have loads of ideas on how i want parts arranged, but i can't seem to translate them into live. ive even tried to beatbox parts, or tap things out then replace them with hits, but it never really works.

i guess what im trying to achieve is more of a live/performance oriented feel to hacking drums apart. not just slappin loads of effects on a send, and hoping for the best.

how would one glitch drums out like this: http://myspace.com/orangedust

oldbetseysatan
Posts: 221
Joined: Sun Jun 19, 2005 2:46 am
Location: London

Post by oldbetseysatan » Fri Dec 29, 2006 1:10 pm

fortycoats wrote:open a clip
enable legato
duplicate a few times
change the bpm values
using the double/half tempo buttons is a fast way of doing this
set up follow actions at different timings
"other" or "any" work best

you can get nice results using by setting the first clip to "other"
and all the other clips to "first"

press record and snip out the good bits
This is really good.

I'm really starting to understand and love Follow Actions.

Add a bit of LiveCut (but not too much or it really gets out of hand...) to the Follow Actions glitch for even more fruity fun.

I like setting up a straight(ish) beat on another track so I can hear the different rhythms in some sort of context.

R.
A 'live' musician struggling with technology...

10.5.8, Pro Tools 8.0, Logic 9.0.2, Reason 3.05, Live 8.0.9.

Old Betsey Satan - The Flower Shop 8 Track. "She fought long and she fought hard..."

The Phat Conductor
Posts: 1768
Joined: Thu Apr 07, 2005 9:30 pm

Post by The Phat Conductor » Fri Dec 29, 2006 7:02 pm

props to all the ableton board glitch heads. dunno where i'd be without ya ;)

<3 <3 <3!
ill gates aka the phat conductor
producer, performer + ableton/music teacher

http://www.illgates.com

fatrabbit
Posts: 1308
Joined: Sat Oct 16, 2004 7:41 am
Location: Bath, UK

Post by fatrabbit » Sat Dec 30, 2006 4:50 pm

Another good one seems to be the use of a contact mic (think that's what they're called) - they basically pick up electrical/magnetic impulses. So... attach it to your laptop when it's starting up and you'll get some nice new sounds.

jasinski
Posts: 240
Joined: Wed Nov 29, 2006 7:02 pm
Location: Seattle WA
Contact:

Post by jasinski » Sat Dec 30, 2006 8:39 pm

fatrabbit wrote:Another good one seems to be the use of a contact mic (think that's what they're called) - they basically pick up electrical/magnetic impulses. So... attach it to your laptop when it's starting up and you'll get some nice new sounds.
Fatrabbit,
Some samples would be Great!

subbasshead
Posts: 451
Joined: Tue Oct 08, 2002 8:30 am
Location: wellington, new zealand

Post by subbasshead » Sat Dec 30, 2006 10:08 pm

i use contact mics lots but not sure what they have to do with glitch aethetics?

they pick up physical vibration so u could hold one up & shout at it
& get nothing, but stick it to a desk & tap your fingers & they sound huge...

if u attach one to anything resonant then u can get some really amazing
unpredictable sounds eg stuck to a cymbal & tap lightly & it sounds like a gong

similar to fatrabbits idea i attached it to an external dvd drive & the mechanism
opening & closing sounds like a giant servo

the results vary a lot depending on the kind of contact mic & preamp
the best one i have is a 'trance inducer' which has its own preamp
& it is VERY sensitive
http://www.tranceaudio.com/inducer.html

i havent used them live but i imagine they would be very good as no problems
with feedback when amplifying small sounds... i have many hours of recordings
i'll convert some to mp3 & post them..

the other weird thing w contact mic recordings is that there is no acoustic
ie no reverb as you arent recording air vibrations...

fatrabbit
Posts: 1308
Joined: Sat Oct 16, 2004 7:41 am
Location: Bath, UK

Post by fatrabbit » Sun Dec 31, 2006 10:59 am

You don't have to use the sounds as is... I was thinking get the raw sounds from it and mangle them because they probably have good qualities to start with, if you're looking for metallic sounds.

Joshua Boden
Posts: 110
Joined: Sun Dec 26, 2004 2:14 am
Location: NOVA/DC
Contact:

Post by Joshua Boden » Sun Dec 31, 2006 9:58 pm

Heres a simple one trick that I have used to find some really intersting sounds....
Create an instance of Impulse...take any old break beat/loop/whatever...cut it up in arrange view however you see fit, drag and drop sections into cells of Impulse, then go through and "tune" to taste...sue all peramaters at your disposal...mess with start and stratch, pitch, filters....just get crazy! Thats the beauty of Live....get stupid with it....I dig doing random things untill an idea emerges...then just follow the muse untill she tells you to piss-off! Think about a kid that messes with finger paints...ya know? They dont give a rats ass if it looks cool to anyone but them.....its like free jazz . Learn how to use your instrument...then throw all the rules out the window and make freakin art!

fatrabbit
Posts: 1308
Joined: Sat Oct 16, 2004 7:41 am
Location: Bath, UK

Post by fatrabbit » Mon Jan 01, 2007 9:51 am

Another tip... the Audio In on a track will have a 'Resampling' option. This basically a bounce down option within Live, so it records the Master output to that track (so choose what you want to hear before resampling). Then when you've recorded a clip mess with the Clip Envelopes (Volume - fast, like a gate), Transposition, Sample Offset, in addition to any plugin effect parameters) - you can get some nice results.

jasinski
Posts: 240
Joined: Wed Nov 29, 2006 7:02 pm
Location: Seattle WA
Contact:

Post by jasinski » Tue Jan 02, 2007 12:07 am

Here is a glitchy type drum kit I put together using 8 Simplers in a rack, messing around with sample start and loop length.. and my samples I made my self from a friends Arp Odessey. :)

Arp Kit

piZMo
Posts: 398
Joined: Thu Dec 28, 2006 12:46 am
Location: London, England.

hw o mke yur tacks sund hit

Post by piZMo » Tue Jan 02, 2007 2:55 pm

i think someone mentioned supatrigga briefly, did anyone mention instajungle? personally i find these dang hard to control.

fatrabbit
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Joined: Sat Oct 16, 2004 7:41 am
Location: Bath, UK

Re: hw o mke yur tacks sund hit

Post by fatrabbit » Tue Jan 02, 2007 5:44 pm

piZMo wrote:i think someone mentioned supatrigga briefly, did anyone mention instajungle? personally i find these dang hard to control.
Yeah, that's why i'm not a great fan of SupaTrigga.. if you have it on an element in a Set and then render the track you never quite know what you're going to get. You could bounce it down to audio and use as fills or something, but again you never know what's going to happen when you render.

I've been doing a lot with Clip Envelopes lately... automating parameters of effects on a channel, transposition, sample offset, volume (fast especially). Less is more, and microscopic editing can yield some nice results.

bni
Posts: 22
Joined: Thu Jun 29, 2006 4:34 pm

Post by bni » Sat Jan 06, 2007 3:43 am

quote: Then open a MIDI clip that's 4 bars long say (any will do) and create a MIDI note at C3 that lasts the whole 4 bars (or whatever). Then do a diagonal automation line that stretches from +50% to -50% at the end on the Sample Start parameter of the Simpler. Sounds pretty glitchy.

I have been doing this for quite sometime and love it, great tip dude.

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