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Posted: Tue Dec 19, 2006 2:13 am
by Johnisfaster
kuniklo wrote:
Johnisslower wrote:
interesting. very very interesting. so doing the work yourself means your time is worthless. good call....
I'm sorry. I didn't realize you're stupid.
good call....

Posted: Tue Dec 19, 2006 2:49 am
by suburbanbather
Personally, this does not feel like something I would spend any money on. Anyone with a basic sound editor can make their own raw waveforms. If you have $30 burning a hole in your pocket + not enough time for sound design, then go for it.

The only sample libraries I can see the point in buying are drum hits and wind/stringed instruments.

Posted: Tue Dec 19, 2006 2:59 am
by astroid
takes time to get to know a sample library anywho.

is that less valuable time than learning how to make your own sounds? is it less valuable than arguing on a message board?

i think the global answer is probably "WTF".

Posted: Tue Dec 19, 2006 3:13 am
by kuniklo
suburbanbather wrote:Personally, this does not feel like something I would spend any money on. Anyone with a basic sound editor can make their own raw waveforms. If you have $30 burning a hole in your pocket + not enough time for sound design, then go for it.
The point, which for some reason seems very difficult for some people to grasp, is that these are tools *for* sound design. These are single-cycle waveforms, not another sample library.

Posted: Tue Dec 19, 2006 4:16 am
by annihilator.1
id test a few single cycle waveforms in sampler first before buying because the loop in sampler has a minimum setting that may or may not be short enough.

Posted: Tue Dec 19, 2006 4:40 am
by kuniklo
annihilator.1 wrote:id test a few single cycle waveforms in sampler first before buying because the loop in sampler has a minimum setting that may or may not be short enough.
Demo waveforms here:

http://galbanum.com/products/architectu ... i_Demo.zip

They work perfectly in Sampler. Some of the high frequency waves seem to confuse it's "best" interpolation mode though. They disappear entirely.

Posted: Tue Dec 19, 2006 5:44 am
by anti-banausic
I don't know what you guys are on about. This is so arcane. It reminds me of the discussion about using samples at all.....even for drum hits....some people are so arrogant.

If you don't make your own waveforms you aren't doing real sound design. Well, go code your own f@%^ing DAW then.

How different is it then dialing up a square or saw on a synth to make a nice bass sound? Besides, these can be looped, layered, it really isn't that different than having a bunch of oscillators. Ok, so perhaps not as tweakable with FM and additive, but geez.....really.....they are a nice tool. And they do save a bunch of time, and I bet you probably could make pretty unique sounds with them...

my .02

Posted: Tue Dec 19, 2006 6:29 am
by sweetjesus
anti-banausic wrote:I don't know what you guys are on about. This is so arcane. It reminds me of the discussion about using samples at all.....even for drum hits....some people are so arrogant.

If you don't make your own waveforms you aren't doing real sound design. Well, go code your own f@%^ing DAW then.

How different is it then dialing up a square or saw on a synth to make a nice bass sound? Besides, these can be looped, layered, it really isn't that different than having a bunch of oscillators. Ok, so perhaps not as tweakable with FM and additive, but geez.....really.....they are a nice tool. And they do save a bunch of time, and I bet you probably could make pretty unique sounds with them...

my .02
i feel that this is not what either poster meant.

its gotten a lil off hand

kiss and make up..

happy jesus week.

Posted: Tue Dec 19, 2006 10:12 am
by Poster
anti-banausic wrote:I don't know what you guys are on about. This is so arcane. It reminds me of the discussion about using samples at all.....even for drum hits....some people are so arrogant.

If you don't make your own waveforms you aren't doing real sound design. Well, go code your own f@%^ing DAW then.

How different is it then dialing up a square or saw on a synth to make a nice bass sound? Besides, these can be looped, layered, it really isn't that different than having a bunch of oscillators. Ok, so perhaps not as tweakable with FM and additive, but geez.....really.....they are a nice tool. And they do save a bunch of time, and I bet you probably could make pretty unique sounds with them...

my .02
thank you and amen..

Posted: Tue Dec 19, 2006 11:06 am
by hoffman2k
sweetjesus wrote:cue hoffman2k in 3... 2... 1....
Meh :wink:

Lets save the add campaign for when its finished 8)

Posted: Tue Dec 19, 2006 5:18 pm
by carbonform
and to think ive been using soundforge this whole time :twisted:

Posted: Tue Dec 19, 2006 5:25 pm
by Spiralgroove
even picasso buys his paint at the store

Posted: Tue Dec 19, 2006 5:39 pm
by sweetjesus
Spiralgroove wrote:even picasso buys his paint at the store
but some artists rembrandt and monet surely had to turn to certain techniques at certain times like grouding up natural dyes from minerals because you may not have been able to get the exact tone of paint they wanted.

Posted: Tue Dec 19, 2006 5:42 pm
by hoffman2k
sweetjesus wrote:
Spiralgroove wrote:even picasso buys his paint at the store
but some artists rembrandt and monet surely had to turn to certain techniques at certain times like grouding up natural dyes from minerals because you may not have been able to get the exact tone of paint they wanted.
But I bet they didn't actually go dig them out of caves and such.

If only they had ebay :wink:

Posted: Tue Dec 19, 2006 6:48 pm
by nebulae
sweetjesus wrote:
i feel that this is not what either poster meant.

its gotten a lil off hand

kiss and make up..

happy jesus week.
Dude, you started it with the Mac-then-Asus BS. There was harmony in the force. And then you created the great rift. Now we need fucking Anakin to bring balance back to the force, and we all know how that shit turns out. It's all your fault!!!!!!