Posted: Mon Feb 12, 2007 4:29 pm



So about the same time NI will release their 64-bit versions then.j24keys wrote:Silicon photonics (laser CPUs as opposed to current PCB standard) are scheduled for 10years down the road...and counting.
tylast wrote:It's not about the sound...but the speed of the engine & the amount of RAM x64 can address.
That is an ignorant statement. Do you even know what 64bit presents for music. Not only can you address more RAM, but CPU computations are more efficient. Don't you know that the most plugin instruments or effect are a pile of math? Of course more efficient hard drives can help improve audio quality, but thats just for storage and play back. The CPU is what renders the sound.I'm sure you don't achieve the music and sound you want, now - and you will not with 64bit either.
I can easily run 20 stereo-tracks even on my cheap multimedia laptop. Your system must be badly configured.j24keys wrote:So are you saying that running more RAM and decreasing hard disk usage won't eliminate audio drop outs when running more than 16 stereo tracks?
No. Why more plugins? We have freeze.Are you telling me that you can't run more plugins?
No. I say, make the best out of what you have, learn to work with the tools you have and forget the 64-bit is sounding better than 32bit "argument".If you are not saying this, then you are should be FOR 64 bit.
Who wants to freeze 20 tracks of plugins!!! Not me!! Takes too much time out of my project, especially when I have a deadline for complex compositions. So don't talk to me about freeze.Why more plugins? We have freeze.
As you see in my profile, I have no problem with my configuration. In fact I can run more than 20 tracks of audio without problem. The issue comes in with my EASTWEST plugins. One patch can take 1.8 gigs of RAM. What does that leave for my applications?!?!?!I can easily run 20 stereo-tracks even on my cheap multimedia laptop. Your system must be badly configured.
Not really, but i'm just doubting, that 64bit are necessary right now. There are way more important things to improve Live's usability.j24keys wrote:You sound like someone who is on a very tight budget(which I don't knock). But there is no other reason to knock the furtherance of techonolgy for music...thats just silly.
But why have you been using Live then?Who wants to freeze 20 tracks of plugins!!! Not me!! Takes too much time out of my project, especially when I have a deadline for complex compositions. So don't talk to me about freeze.Why more plugins? We have freeze.
How can i see that?As you see in my profile, I have no problem with my configuration.I can easily run 20 stereo-tracks even on my cheap multimedia laptop. Your system must be badly configured.
You mentioned it, that only 16 stereo-tracks could be played back in 32-bit system, not me.In fact I can run more than 20 tracks of audio without problem.
And you have no idea of workarounds?The issue comes in with my EASTWEST plugins. One patch can take 1.8 gigs of RAM.
You obviously have never worked with hardware in a studio... If you were Hans Zimmer, i could understand such a rant - otherwise then you wouldn't use Live for certain tasks...What does that leave for my applications?!?!?!
You are that young, not knowing, what was said, when XP came out? You're that young, but the current 32bit systems are already too slow for you?I bet people were saying the same when XP released.
Then it shouldn't be a big problem for you to answer my question about the sound aspect of 32- vs 64-bit float.So I will continue to argue. Computers are my profession, and I program in C++ and CSound. I know the advantages of 64bit for music, so what are you telling me?