Analog Synth Sampler Instruments Pack
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3rdordertrauma
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Right..... ummmm.... errrrrrr..... ahhhhhhh Have you been reading this so far?Khazul wrote:Hmmm...
Sounds a fun but misguided exercise
Multi sampling will help a bit as basic raw wave form can vary quite a bit across the key range - saw and pulse particularly.
But what really makes the sound of an analog synth is its filters - its relatively easy to digitally model an oscilator completely with quirky resonances etc - properly modelling an analog filter is hard - very hard.
And using the filter in live samplers is erm, well, going to sound like Live samplers - not the original synth.
These are multi sampled instruments. And we are all well aware Sampler doesn't have analog filters... I think... don't mean to speak for everyone. I disagree however with placing so much importance on just an analog filter. Big part of it yes... all of it NO. The digital oscillators in the Evolver don't sound nearly as fat running through the analog filters as the the analog ones do.
I've said this a few times already but I guess it won't hurt to say it once more. These instruments aren't aimed to be a full time replacement for the real deal... only cheap yet convincing substitutes for live gigs. In other words useful tools... especially useful to those not as lucky as others to have expensive analog synths at home.
From what I've read thus far, the exercise is NOT to replicate an original synth... can't be done. We are merely wanting to grab waveforms/cycles to be used within Sampler to approximate new sounds based on old gear. I think it's a perfectly worthwhile exercise.Khazul wrote:Hmmm...
Sounds a fun but misguided exercise
Multi sampling will help a bit as basic raw wave form can vary quite a bit across the key range - saw and pulse particularly.
But what really makes the sound of an analog synth is its filters - its relatively easy to digitally model an oscilator completely with quirky resonances etc - properly modelling an analog filter is hard - very hard.
And using the filter in live samplers is erm, well, going to sound like Live samplers - not the original synth.
The first piece of gear I'm going to try 'import' is the Pearl SC20 drum module. The waveforms are single cycle PCM but I also understand that ALL of the character comes from the variations within the parameters along with a noise source and then through the bandpass filters. I'm not going to try to do an emulation within Live.
Also... what about recording several variations of a given waveform with the intention of randomizing the waveform used with each note pressed? Could this be done with Random and Sampler?
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3rdordertrauma
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Tell me more about what you mean... this sounds very interesting... I kinda get what you are saying but not completely. Maybe using velocity stacks would work for something like this. Is that what you are talking about?cyphersum wrote:Also... what about recording several variations of a given waveform with the intention of randomizing the waveform used with each note pressed? Could this be done with Random and Sampler?
I was thinking about this also..3rdordertrauma wrote:Tell me more about what you mean... this sounds very interesting... I kinda get what you are saying but not completely. Maybe using velocity stacks would work for something like this. Is that what you are talking about?cyphersum wrote:Also... what about recording several variations of a given waveform with the intention of randomizing the waveform used with each note pressed? Could this be done with Random and Sampler?
rather then having layered waves that respond to velocity I think randomization of the wave being played could help making the sound more 'alive'..
I don't have Live in front of me right now but I think Sampler has such a feature..
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Fernando Carvalho
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3rdordertrauma
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Don't worry they don't have to... I've got one in the works now! Hope to have it up no later than the end of the month. So if you got or know of some good content lemme know about it and I'll add it.Fernando Carvalho wrote:+1jeskola wrote:Hey, it would be cool if Ableton set up a User library like NI for registered users.
Racks, Samples, Impulse kits, Device chains etc
Cheers
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3rdordertrauma
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3rdordertrauma
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After quite a bit experimenting with this I started to lose interest. I was able to come up with some pretty good sounding instruments. Although nice sounding instruments they did not particularly blow me away. I still think its a cool idea though and with a very limited size sample library a lot can be done. What I really wanted to be able to do I never was able to find a good way to do, so maybe you've got some ideas. I wanted to be able to have several single cycles chopped out of the same bit of recorded audio then at random switch between each single cycle to try and recreate the more randomized character of the analog oscillator.opuswerk wrote:Hello, I've been working on such a thing as well recently. I was curious as to where you got, and if you'd be willing to share the samples you've accumulated.
The other killer for me was that only one person here on the forum was generous enough so share some samples... that was "poster" who passed on some really nice MS20 samples. I wouldn't pass those on with out asking him first. He did pass them on to me with the understanding that I would create some instruments from them and pass them on to the community, but still I'd want to run it by him first. I would however be willing to pass on some stuff from the analog synths which I own (Future Retro 777 + Evolver)
Anyway I'm keen to continue to work on the project if you want to collaborate on it.
IMO There's a nicer way to sample analogue synths and preserve all the balls warmth envelope punch etcetera. Also cool trick if you have a real analogue that you want to use on several tracks or to make it "tighter".
What you do is you decide roughly the tempo you want for your track and how many octaves you need. Then you make a sequence doing 16th, 8th, 4th and half notes (or whatever else you need) of every note in those octaves, set the synth to a killer sound, release a bit longer than you want it, sound a bit brighter than you want it, amplifier sustain a bit higher than you want it.
Record the sequence to an audio clip, put warp markers in and slice the track. Now you can use the Simpler envelopes to make fine adjustments so it's exactly how you want it. You can still shorten notes, filter etcetera.

What you do is you decide roughly the tempo you want for your track and how many octaves you need. Then you make a sequence doing 16th, 8th, 4th and half notes (or whatever else you need) of every note in those octaves, set the synth to a killer sound, release a bit longer than you want it, sound a bit brighter than you want it, amplifier sustain a bit higher than you want it.
Record the sequence to an audio clip, put warp markers in and slice the track. Now you can use the Simpler envelopes to make fine adjustments so it's exactly how you want it. You can still shorten notes, filter etcetera.
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3rdordertrauma
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Yeah nice tip synchro! I will experiment with this.djsynchro wrote:IMO There's a nicer way to sample analogue synths and preserve all the balls warmth envelope punch etcetera. Also cool trick if you have a real analogue that you want to use on several tracks or to make it "tighter".
What you do is you decide roughly the tempo you want for your track and how many octaves you need. Then you make a sequence doing 16th, 8th, 4th and half notes (or whatever else you need) of every note in those octaves, set the synth to a killer sound, release a bit longer than you want it, sound a bit brighter than you want it, amplifier sustain a bit higher than you want it.
Record the sequence to an audio clip, put warp markers in and slice the track. Now you can use the Simpler envelopes to make fine adjustments so it's exactly how you want it. You can still shorten notes, filter etcetera.
I agree sampling a single cycle of an analogue synth is a bit against the point of analogue synthesis in the first place, nonetheless it is a nice source of some great sounds.
I guess the original focus of what I started doing was to get a collaborative effort going between all the analog synth owners to put together a library of some good analogue sounds from a large variety of analogue synths and then make that accessible to everyone. The main thing was to keep the library small in size (hence single cycles of high quality audio) yet big in sound. I wasn't particularly concerned with getting the 'new' instruments to sound just like there big brothers, but more to just sound good on there own even if that meant sounding completely different from the original. Sampler and Simpler both offer some really cool features for shaping the sound which I was trying to utilize in conjunction with the core waveforms from analogue synths.
