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Re: Compressors
Posted: Sat Jul 04, 2009 5:02 am
by Michael Hatsis
Oh totally! sonalksis is quality no doubt.
I like the convolution stuff though- and the fact that you could use the different eq's per band with URS - pretty nifty.
really dig the Live Compressor as well, prob my favorite of the built in effects- peak mode for drums. actually the saturator is my favorite, then the comp
Re: Compressors
Posted: Sat Jul 04, 2009 12:29 pm
by Michael Hatsis
alright, so I think im wrong about the URS stuff using convolution. Good plugs still.
Re: Compressors
Posted: Sat Jul 04, 2009 3:14 pm
by leedsquietman

URS do make some nice plugins.
Re: Compressors
Posted: Sat Jul 04, 2009 5:46 pm
by knotkranky
it doesn't get better than a hardware Fairchild 670.

Re: Compressors
Posted: Sun Jul 05, 2009 3:13 am
by IntotheBlue
ok so please excuse the n00bness of this question, but when you guys talk about putting that rough rider compressor on the drum bus, you are just talking about putting it on my drum channel/track right? How do you achieve pumping just having it on the drum channel though, i would have figured it needed to be on the master track for that.
Also i use the impulse to play my single hit kick drum .wav files, but using that seems to alter the original .wav sample a little bit and takes out a lot of the punch (i've noticed toying with the decay knob helps fix that), do you guys use the drum rack or impulse for your kick samples?
Re: Compressors
Posted: Sun Jul 05, 2009 6:49 am
by roach808
IntotheBlue wrote:ok so please excuse the n00bness of this question, but when you guys talk about putting that rough rider compressor on the drum bus, you are just talking about putting it on my drum channel/track right? How do you achieve pumping just having it on the drum channel though, i would have figured it needed to be on the master track for that.
Also i use the impulse to play my single hit kick drum .wav files, but using that seems to alter the original .wav sample a little bit and takes out a lot of the punch (i've noticed toying with the decay knob helps fix that), do you guys use the drum rack or impulse for your kick samples?
first select all tracks you have drums running on then group them together using the ? & g key. Once you have grouped all the drums together, slap the rough rider on there, congrats you have just made yourself a drum buss compressor.
as for the pumping sound, if you give the compressor a slow attack time and a fast release time your will get more of this pump style compression. You have to play around with it, whatever you set your ratio at tho, make sure you crank the gain up abit more to compensate so you don't totally murder your drum buss. Again, you have to play around with this abit but this is a great compressor for getting that style of compression in a mix.
Re: Compressors
Posted: Sun Jul 05, 2009 9:36 am
by 33tetragammon
leedsquietman wrote:Sonalkis SV315mkII on the master buss, I can get this sounding (to my ears) as good as, if not better than, the SSL Master-G buss compressor as used on just about every record released in the 80s and 90s. It also works great on snare and guitars. Sonalksis plugins are made by ex Neve-AMS employees and sound very 'analog' compared to many other plugins, they also are 64 bit audio quality.
The SOnalksis uber compressor from the Creative suite is also seriously kick ass on drums, it does not do subtle like the SV315 can, but if you want to put your sound through a crusher, this baby does the job. I am a Sonalksis fanboy, if you don't already know
another Sonalksis fan here,a HUGE fan that is....
they sound amazing!!!!!
sv-315:fantastic on anything,from drums(crush preset,yank that threshold down,adjust other settings and i'm screaming "eargasm!!!!!!!"),mastering,whatever!
tbk-3:the little monsterchainsawcompressor.LOVE IT!!!!
also really good is the URS strip pro.nice thick,warm sound.
i insert their saturation plugin before it,and it sounds even better.really like some of the models in it.you get this "vintage","hairy" or "analog"sound with it......at least i do.
when i insert it AFTER the strip pro,the effect is not so apparent.
psp mastercomp is really good as well,but FAT mode eats my cpu....
Re: Compressors
Posted: Sun Jul 05, 2009 10:31 am
by tw1nstates
mike@TrackTeam Audio wrote:tw1nstates wrote:Yeah UAD is a dsp card.
And, tbh, 9 times out of 10 i end up using the URS channel strip pro.
I so want the URS channel strip. But I won't let myself buy anything with a dongle. Partly for the principle and also because i do lots I work away from the home/studio. Thing sounds amazing though and you get all the different comps and eqs
Dude,
It's worth getting. Ilok is actually brilliant in a lot of respects. Make sure you insure your gear on your home or touring insurance and you fine if you loose it. Added advantage is that you can take your plugs to anyones studio and get busy pretty quick.
I had a hatred of dongles and pace from when I was using hacked stuff on a pc, now I don't am on mac and it all works fine and dandy. There's nothing on my iLok that has caused problems, running synchrosoft and Pace and it's dandy.
Re: Compressors
Posted: Sun Jul 05, 2009 10:33 am
by tw1nstates
oops my bad. I always thought Eventide, but of course that's the Soundtoys ppl.
Mike@trackteam - that's another reasonfor getting an ilok.
And Altiverb and Melodyne
Come to think of it, most of my most used stuff is on that lil blue fella
Re: Compressors
Posted: Sun Jul 05, 2009 11:54 am
by IntotheBlue
roach808 wrote:IntotheBlue wrote:ok so please excuse the n00bness of this question, but when you guys talk about putting that rough rider compressor on the drum bus, you are just talking about putting it on my drum channel/track right? How do you achieve pumping just having it on the drum channel though, i would have figured it needed to be on the master track for that.
Also i use the impulse to play my single hit kick drum .wav files, but using that seems to alter the original .wav sample a little bit and takes out a lot of the punch (i've noticed toying with the decay knob helps fix that), do you guys use the drum rack or impulse for your kick samples?
first select all tracks you have drums running on then group them together using the ? & g key. Once you have grouped all the drums together, slap the rough rider on there, congrats you have just made yourself a drum buss compressor.
thx a lot, never used the group feature yet, now should i assume i want to group my kick drum as well as my percussion layers together? would it help to group my bassline in there as well or no?
Re: Compressors
Posted: Sun Jul 05, 2009 2:50 pm
by anybody human
thx a lot, never used the group feature yet, now should i assume i want to group my kick drum as well as my percussion layers together? would it help to group my bassline in there as well or no?[/quote]
Compress the kit and bass seperately to taste.
Re: Compressors
Posted: Sun Jul 05, 2009 4:45 pm
by monobeach
IntotheBlue wrote:roach808 wrote:IntotheBlue wrote:ok so please excuse the n00bness of this question, but when you guys talk about putting that rough rider compressor on the drum bus, you are just talking about putting it on my drum channel/track right? How do you achieve pumping just having it on the drum channel though, i would have figured it needed to be on the master track for that.
Also i use the impulse to play my single hit kick drum .wav files, but using that seems to alter the original .wav sample a little bit and takes out a lot of the punch (i've noticed toying with the decay knob helps fix that), do you guys use the drum rack or impulse for your kick samples?
first select all tracks you have drums running on then group them together using the ? & g key. Once you have grouped all the drums together, slap the rough rider on there, congrats you have just made yourself a drum buss compressor.
thx a lot, never used the group feature yet, now should i assume i want to group my kick drum as well as my percussion layers together? would it help to group my bassline in there as well or no?
It is my understanding, that you group instruments, you want to apply the same effects to, place in the same room and which are of a similar kind.
So your drums would be one group (or more: first group: kick drum, snare drum, hihats; second group: toms; third group: overheads; fourth group: room mics; all those grouped together to main drum group); percussion, I would set up as a separate group; vocals can be combined to several groups (lead vocals; ad libs; background) or guitars. Then you can apply all you favourite effects (compressors, eq, reverb) to the each group, which - on the one hand - gives it a coherent sound and on the other hand, also saves cpu power due to less effects needed.
I wouldn't group the bass with anything in the beginning, maybe later with guitars - but then, I am not a pro either

Re: Compressors
Posted: Sun Jul 05, 2009 5:07 pm
by D K
great thread, been wanting to grab a nice software comp, the sonalksis look really good...
i'm also really interested in the uad cardbuss.
here's my current fav comp... got this for nothing, the owner thought it was broken.
just needed to be cleaned... score of a lifetime...

Re: Compressors
Posted: Sun Jul 05, 2009 5:32 pm
by PHY6
Also thinking of getting the sonalksis...currently demoing it, and really like it....
Re: Compressors
Posted: Sun Jul 05, 2009 5:36 pm
by leedsquietman
which one - the SV315mkII from the essentials bundle or the TBK3 uber compressor from the creative bundle ?
both are really different but really cool in their own way.