[url]hy use impulse when we have drum racks?

Discuss music production with Ableton Live.
Machinate
Posts: 11648
Joined: Thu Jun 24, 2004 2:15 pm
Location: Denmark

Post by Machinate » Mon Jun 09, 2008 3:06 pm

Trypset wrote:are you not able to turn the decay up for that long cymbals cell?
I dare ya to try it. Go for a 25 second sample ;)

Machinate
Posts: 11648
Joined: Thu Jun 24, 2004 2:15 pm
Location: Denmark

Post by Machinate » Mon Jun 09, 2008 3:07 pm

oh, and while you're at it, try adjusting the polyphony...

Trypset
Posts: 868
Joined: Mon Jan 21, 2008 2:14 pm
Location: Horticulture Dept., Texas A&M

Post by Trypset » Mon Jun 09, 2008 3:16 pm

i guess i'm not at that level yet but i can see how a 25 second sample wouldn't work in impulse. I mainly use it for quick 1 shot programming of breaks and hits. I can map my korg electribe directly to it like a software version of what i'm actually seeing and playing.
TrypseT
Live 8 Full (not suite), ES-1 MKII, Microkorg, MPC 1000, 2 1200's, Ms. Pinky's, OSX, Edirol FA-101, and a crate 'o' wax

Poster
Posts: 8804
Joined: Sat Mar 05, 2005 2:21 am
Location: Amsterdam

Post by Poster » Mon Jun 09, 2008 3:40 pm

it's interesting to see that after a year of drumracks there still ppl that prefer Impulse.. I do as well..

Impulse works so much faster for just (simple) programming..

I feel that drumracks are somehow designed for the massive content romplers as DrumMachines and SessionDrums..
Yep, 'romplers', because editing drumsounds with those 2 packs can be way too complicated i.m.o.

I've said it before but what I feel lacking with drumracks is that they don't offer the workflow of a dedicated drummachine, which Impulse simply has..
Too much clicking, navigating, mapping, hide/showing, etc etc..

They should've made Impulse 2.0 XXL
Last edited by Poster on Mon Jun 09, 2008 3:43 pm, edited 1 time in total.

Poster
Posts: 8804
Joined: Sat Mar 05, 2005 2:21 am
Location: Amsterdam

Post by Poster » Mon Jun 09, 2008 3:42 pm

Machinate wrote:oh, and while you're at it, try adjusting the polyphony...
you can name all Impulse' shortcomings if you like but you also know that these are by design..

Machinate
Posts: 11648
Joined: Thu Jun 24, 2004 2:15 pm
Location: Denmark

Post by Machinate » Mon Jun 09, 2008 3:56 pm

Poster wrote:
Machinate wrote:oh, and while you're at it, try adjusting the polyphony...
you can name all Impulse' shortcomings if you like but you also know that these are by design..
like hell lack of polyphony is by design!?
Playing a beat with a ride cymbal - you know, even the ones that come with Live - and you'll hear the cymbal cut out just a bar or two in to it. That's not by design, that is a design... flaw!

Poster
Posts: 8804
Joined: Sat Mar 05, 2005 2:21 am
Location: Amsterdam

Post by Poster » Mon Jun 09, 2008 3:58 pm

also with drumracks.. there should've been a dedicated drum sampler in each chain..
now you load Simpler/Sampler, but look at the overload of features you have to just do a tweak or two..

I hear the marketing department say; ".. but look at all the options you have to sculpt the sound to your exact needs.."

but I don't need that.. the feature set on Impulse is adequate already for my needs..
I just want a minimum of features, dedicated to drum sounds, so i don't have any visual clutter either..
And this device could easily be 1/3 of Simpler's size as well..

Machinate
Posts: 11648
Joined: Thu Jun 24, 2004 2:15 pm
Location: Denmark

Post by Machinate » Mon Jun 09, 2008 4:01 pm

While going back and forth like this, I'd like to point out that Drum Racks are PERFECT for what I usually do: Make kits of between 3 and 30 sounds, and program through them one by one. Love it.

leisuremuffin
Posts: 4721
Joined: Tue Apr 06, 2004 12:45 am
Location: New Jersey

Post by leisuremuffin » Mon Jun 09, 2008 4:02 pm

It's worse than that, even. It's not really a polyphony issue, because it didn't start happening until live 5!! Unless the abes cut down on the number of voices, which seems unlikely. I've found that there is unprdictable choking of long samples in impulse, even if you just play one long sample and one short sample alternating.


try playing long samples in impulse in version 4 if you still have it, it works great.




.lm.
TimeableFloat ???S?e?n?d?I?n?f?o

Poster
Posts: 8804
Joined: Sat Mar 05, 2005 2:21 am
Location: Amsterdam

Post by Poster » Mon Jun 09, 2008 4:03 pm

Machinate wrote:
Poster wrote:
Machinate wrote:oh, and while you're at it, try adjusting the polyphony...
you can name all Impulse' shortcomings if you like but you also know that these are by design..
like hell lack of polyphony is by design!?
Playing a beat with a ride cymbal - you know, even the ones that come with Live - and you'll hear the cymbal cut out just a bar or two in to it. That's not by design, that is a design... flaw!
'by design', or 'design flaw' are sort of the same..
because 'by design' doesn't say anything about the quality of the design..

what I meant to say is that it ain't a bug..

Machinate
Posts: 11648
Joined: Thu Jun 24, 2004 2:15 pm
Location: Denmark

Post by Machinate » Mon Jun 09, 2008 4:46 pm

Poster wrote: what I meant to say is that it ain't a bug..
I beg to differ, though. A bug may also be just a part of the design that people have unrightfully deemed functional. Either way it's really bad, and since I still need to click the pads in Impulse to move around and edit, I just... prefer Drum Racks. so nerrrrrrr :-P

jamester
Posts: 1272
Joined: Sun Jun 04, 2006 7:43 am
Location: Baltimore, MD

Post by jamester » Mon Jun 09, 2008 4:58 pm

Poster wrote:also with drumracks.. there should've been a dedicated drum sampler in each chain..
now you load Simpler/Sampler, but look at the overload of features you have to just do a tweak or two..

I hear the marketing department say; ".. but look at all the options you have to sculpt the sound to your exact needs.."

but I don't need that.. the feature set on Impulse is adequate already for my needs..
I just want a minimum of features, dedicated to drum sounds, so i don't have any visual clutter either..
And this device could easily be 1/3 of Simpler's size as well..
Definitely feel the same way. This is what I meant when I posted before that they should come out with a one-pad "mini-pulse" device, which would be the default Drum Rack pad instrument. Maybe half the size of Sim/Sampler, 1/3 might be too small! ;-)
Purrrfect Audio PC by Jim Roseberry
Edirol UA-1000, Korg PadKontrol, Dynaudio BM 5A's
REAPER, Live, Sound Forge

Machinesworking
Posts: 11502
Joined: Wed Jun 23, 2004 9:30 pm
Location: Seattle

Post by Machinesworking » Mon Jun 09, 2008 6:49 pm

Drum racks do nothing for those of us that have third party drum machines. I'm not sure why drum racks aren't capable of using a multi out instrument to it's full advantage, but it makes it sort of useless for me.
I'll go play around with the thread timur posted using Battery in Drum racks, but so far it's been my least used feature in Live 7. I had visions of setting up racks with GURU where each 'hit' triggered a pattern in GURU, and each pad in GURU had it's own foldable audio out that had a user definable name, but that hasn't happened.

Machinesworking
Posts: 11502
Joined: Wed Jun 23, 2004 9:30 pm
Location: Seattle

Post by Machinesworking » Mon Jun 09, 2008 8:04 pm

OK i spoke too soon! :oops:
Drum Racks work perfectly with Battery, really smooth! It would be nice to be able to Batch rename pads in Drum racks, but beyond that!
Off to see if I can get it to work with GURU! 8)

lunabass
Posts: 996
Joined: Thu Oct 24, 2002 7:13 am
Location: Adelaide, Australia
Contact:

Post by lunabass » Tue Jun 10, 2008 2:26 am

babkubwa wrote:I would really like a better way to convert old impulse kits to drum racks. -ie each impulse sound on its own square - is this not possible? I'm I missing something?
i've wondered about this also...is there a way?
:: STAK ::
Music for Visual Media
www.staksounds.com
@staksounds

Post Reply