Re: Sitting on the Fence - Push or Maschine
Posted: Tue Feb 12, 2013 6:03 pm
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Nope. Maschine is just as much about midi as it is about audio. The main difference is that Maschine feels more like you're using a hardware instrument since it pretty much has total control over its software from its hardware, without needing to touch the mouse or look at the computer screen, and without any mapping or any setup/hacks/workarounds beforehand.fimpson wrote:Maschine is obv very different from Push in both function and concept - Maschine being mostly about audio arranging etc and Push being about Midi performance and arrangement. The way I see it is basically: Push for midi, Maschine for audio. I simply prefer to handle my audio with a mouse which is why I'm going Push.
We already know this about Push in comparison to Maschine:panten wrote:It seems to me that one of the Main advantages of using Maschine is that it will enable you to sample and slice to pads. This is the big one that will decide whether I go Maschine or Push tbh as I want to be able to easily sample (from any source) perform, re-sample/mangle and so on using only the controller. How extensively you'll be able to do your initial sound design from Push remains to be seen.
Not true. Maschine's transport controls do work while Maschine is used as a plugin (this was added in the 1.8 update).TomViolenz wrote:The only real difference is that the transport controls of Maschine don't work in the plug-in (for obvious reasons)
I have found this to be true as well, even as Maschine doesn't have multicore support, because I run it in 64bit. The same exact project with identical plugins will struggle in Live while running smooth in Maschine standalone. The difference seems to have a lot to do with the fact that Live is not officially 64bit yet.TomViolenz wrote:I think what makes the work in the stand alone version sometimes preferable is the added stability (less things running at the same time) and better resource allocation.
(I have a few Maschine sessions that run fine in stand-alone that won't even open in Live (Memory).
Standalone use doesn't make it a "sketchpad". It's really not an either/or thing. A lot of Maschine users do prefer to use it in standalone mode but many of them still export to a DAW to mix or load it as a plugin to finish it up in a DAW after doing the bulk of the production in Maschine standalone. Maschine's strength is clearly in the fast hands-on workflow during the actual production stage.panten wrote:If I were to buy Maschine I would be primarily using it as a plugin for Live. I realise that a lot of people love using it standalone as a groovebox sketchpad but it's not the reason I would be buying it so it will be, for me, an nice side effect.
Yes. Audio signal routing in Maschine is already very flexible. You get 4 module (device) slots per pad (track/sound) and 4 per group to add fx. Audio signal from each module slot moves from left to right. You can chain the audio signal from a pad to another pad to another to another... etc. So you could have just one instrument loaded but have it run through all other pads and groups and the master and have the possibilities of 547 (I think...) FX slots. Though that's probably going a bit over the top, even for extreme sound design. Maschine also has a macro feature with 8 macros per group. Any knob from any plug in parameter on the group can be assigned to one of the macro knobs for real time tweaking.panten wrote:Are you able to set up complex chains and smart controls using the Maschine controller at all?
why wait for Push to maybe get the fixes you want to see eventually for the same price as Maschine which does all of that now?? Its like marrying the side chick because she has potential to being amazing when your girlfriend is already perfect.halblaine wrote:Won't every Push issue eventually be solved with someone's Max patch?
they said 1st quarter 2013 so it should be a month or so away at mosttone61 wrote:How many months do you think it will take before Live9/Push will be released?
I don't know.
As I stated before this doesn't bother me as you would only need to do this once or twice, or create a bunch of chains and a few smart knobs. This should actually be marked as a plus point I think. Better to have more creative use of your knobs than a big list of individual parameters, speaking personally.humnumb wrote:Push doesn't automap to plugins without saving them in racks first
It's very simple and intuitive once you actually use it. Fastest workflow I've found anywhere, hands down. There is something to be said about doing things fast from muscle memory by pushing tactile buttons that makes Maschine more of an instrument imho, but you don't actually have to remember button presses because every function, including the ones you have to hold the Shift button for, is either labeled on the hardware itself or on its dual LCD displays. Tutorial videos can sometimes give the wrong impression because they tend to unnecessarily hold your hand very slowly through simple obvious things in order to cater to total noobs who needs everything spelt out for them.panten wrote:One thing I have noticed from watching a lot of Maschine videos is that there seems to be a ton of button combinations to get it to do what you want. I'm guessing that becomes muscle memory after a while but it seems daunting viewing it as an outsider. Push this button and this then this, and move this encoder to access your vst parameter #23. It's reminding me of using this old clunky MPD32.
Nope. You can easily change the length of the pattern as well as the the time signature.panten wrote:It seems hard to get away from that 4x4 beat when using scenes similar to session view I could imagine.
It already is a magnificent device. The problem is that the info that most have on it right now is limited and is leading to incorrect conclusions. For example, you mentioned that clip parameters didn’t appear to be accessible, but they are. You also mentioned that entering melodies via the step-sequencer wasn’t possible, but it is (a single sample/sound can easily be assigned across the keyrange in a Drum Rack).I thinks this is what it will all come down to. If they keep listening to their users, it will definitely become a magnificent device!
First of all, the APC40 benefits from improvements/additions to Live. For example, the newly added ability to record automation in clips greatly benefits the APC40. Secondly, the fact that the APC40 (and any other controller for that matter) can be extended via hooks that Ableton put in place specifically for that purpose is a great thing…a really great thing. In fact, Maschine itself has benefited from that since day one. One of the first Maschine-related videos NI posted was showing it controlling Live via a MIDI Remote Script. That certainly helped push some Maschines out the door and a newer example of that is primarily why this thread was posted in the first place.If they treat it like the APC 40 and leave it in the hand of the 3rd parties and max patchers only, it will probably still stay around and be bought for a long time(like the APC40), but a great opportunity will be wasted.