Page 5 of 5
Posted: Mon Mar 31, 2008 8:33 pm
by mbenigni
Thanks for the responses re: auto-connect. At least we're all on the same page here. I see there are also options in GlovePie itself concerning WiiMote auto-detection, but I guess this pre-supposes the Bluetooth connection has been made.
Posted: Mon Mar 31, 2008 8:37 pm
by rutgermuller
Posted: Fri Apr 04, 2008 3:20 pm
by mbenigni
Thanks for putting the WiiMote + GlovePIE on the radar for me. I think it's going to be central to my next homegrown controller. Here's a blog entry about my progress thus far:
http://www.decrementia.com/MeansBlog.htm#040408
Posted: Thu Apr 17, 2008 12:49 am
by doc holiday
what is everybody thinking about using wiifit with this?

Posted: Thu Apr 17, 2008 9:59 am
by Tuur
Live feedback dance contest!

Posted: Thu Apr 17, 2008 10:39 am
by hambone1
The creative potential for the Wii remote is huge, especially for crowd interactivity.
I'm using mine to let the anyone in the crowd fire audio, video, and lighting samples, 'draw' on the video screens, filter sweeps, etc.
Fun!
Posted: Thu Apr 17, 2008 1:14 pm
by mbenigni
what is everybody thinking about using wiifit with this?
I assume you mean "using Live with this"? And yeah, what a great idea! Assuming GlovePIE or something like it will support it.
Is the WiiFit peripheral also wireless over Bluetooth?
Posted: Thu Apr 17, 2008 1:33 pm
by hambone1
mbenigni wrote:Is the WiiFit peripheral also wireless over Bluetooth?
Yep.
Where the Wiimote is quite revolutionary, I can't see the advantage for the Wii Fit for music/video applications that's not already catered for (FCB1010, etc).
Posted: Thu Apr 17, 2008 11:48 pm
by Alexis Forge
hambone1 wrote:mbenigni wrote:Is the WiiFit peripheral also wireless over Bluetooth?
Yep.
Where the Wiimote is quite revolutionary, I can't see the advantage for the Wii Fit for music/video applications that's not already catered for (FCB1010, etc).
I know nothing about it but wouldn't it be pressure sensitive and detect which directions you are leaning in? in that case it would be way more expressive - you could do what Angstrom did and surf Live
Posted: Thu Apr 17, 2008 11:52 pm
by doc holiday
i'll probably grab it regardless
it looks cool
I wonder how many directions you get as far as tilt
It's gotta be at least 8, 4 ways for each foot.
Re: WII midi ROCKS TrY IT!
Posted: Mon Mar 16, 2009 1:07 am
by Tone Deft
bump for some help?
WinXP Pro
I can get BlueSoleil to see the Wiimote. I load up the MIDIConductor script in GlovePIE, midi yoke 1 is selected as the output, but GlovePIE isn't transmitting. there looks to be a window that shows variables, it looks like waving the Wii should make those values move, they're not.
I think the problem is the Blue Soleil to MidiPIE interface.
Re: WII midi ROCKS TrY IT!
Posted: Sun Oct 16, 2011 7:30 am
by defective piece
Wiimote Midi Controller For Ableton Live PC - Tutorial
http://czesmazaki.hubpages.com/hub/wiim ... controller