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Re: McMillen QuNeo looks to be everything I want in a controller
Posted: Fri Jan 06, 2012 4:17 am
by CR78
Matt, the best part of the new video is the end.
I love seeing slow, subtle gestures instead of the usual 'Jacked up on a six of redbull'.
Just that tempo slow down with the circular pad was so nice.
So, hypothetical; is it possible to to add a second/third mapping to that circular pad which would possibly be a delay/filter responding to pressure?
Just trying to,crudely, get my head around it.
Thanks
Re: McMillen QuNeo looks to be everything I want in a controller
Posted: Fri Jan 06, 2012 6:16 am
by MattKMI
yep! pressure can be added to the rotary, it's sent out its own CC!
In fact, everything can have it's own pressure CC. I chose not to use them because it gets a little crazy then!
Thanks! I was happy with the tempo slow down too-- it's hard not to get all jacked up during these demos-- I get really into playing with the QuNeo, plust, it sort of feels like I have to fit a whole lot of stuff into 2 minutes...
~Matt
Re: McMillen QuNeo looks to be everything I want in a controller
Posted: Fri Jan 06, 2012 12:45 pm
by Sarrova-Q
Now THAT's what I'm talking about!!
I like that vid a lot, great performance, musical and a lot of stuff happening that you simply can't do that easy with other controllers.
My hat's off to you sir! Great job.
Re: McMillen QuNeo looks to be everything I want in a controller
Posted: Fri Jan 06, 2012 1:51 pm
by Angstrom
I don't expect to see what this device can fully achieve yet. I expect that a few months after release there will be some lightening fingered kid tippetty-tapping out a drum and bass solo and hitting corners and after touch with pinpoint precision.
This thing strikes me as an instrument that needs to be learned before its capacity is fully known.
It also requires tinted spectacles ... or a Rasta hat.

Re: McMillen QuNeo looks to be everything I want in a controller
Posted: Fri Jan 06, 2012 6:02 pm
by MattKMI
Thanks!
I agree- we've only had the QuNeo for a week or so (and I was on vacation, so I didn't get to play it until this week). I'm only scratching the surface of what can be done! I'm excited to have one for myself, can't wait to see what sort of things it allows for in my live set!
~Matt
Re: McMillen QuNeo looks to be everything I want in a controller
Posted: Fri Jan 06, 2012 9:34 pm
by bosonHavoc
I can't wait to get my hands on one of these.. kicks start campaign ends in like 70 hours.. $200 is a steal!
Re: McMillen QuNeo looks to be everything I want in a controller
Posted: Mon Jan 09, 2012 12:47 am
by jonbongjovi
Argh I just got a launchpad and am amazed how many things I can do with it, far more than I initially thought... but now touch sensitivity and rasta lights for $200.. GAS has me firmly in its grasp and I don't know if i'll be able to resist.
Re: McMillen QuNeo looks to be everything I want in a controller
Posted: Mon Jan 09, 2012 2:13 am
by MattKMI
Hi,
Wanted to make sure everyone saw the most recent demo:
http://youtu.be/shNECKj42Yo
All done in ableton live, no max for live or anything-- just good old fashioned midi step sequencing over a loop and audio fx!
We've got less than a day left! Thanks for all of your support and hopefully this last bit will be just as good as the rest!
Thanks,
Matt Hettich
Product Specialist @ KMI
Re: McMillen QuNeo looks to be everything I want in a controller
Posted: Mon Jan 09, 2012 7:45 pm
by regretfullySaid
So I ended up caving in. So much for grandma's triple bybass:/
I'm really excited to see whatever is available software/api wise so I can start scripting.
Imagine all the out-of-box possibilities that would be available if we had a couple months to cook up some templates!
Re: McMillen QuNeo looks to be everything I want in a controller
Posted: Mon Jan 09, 2012 7:51 pm
by simmerdown
just saw that last vid, geeezous, + more and more
so, how does the mapping work with quneo? all manual, auto or what?
Re: McMillen QuNeo looks to be everything I want in a controller
Posted: Mon Jan 09, 2012 7:55 pm
by MattKMI
right now it's manual mapping, though we're talking about getting auto-mapping going. Definitely will be a user controller script for live.
Re: McMillen QuNeo looks to be everything I want in a controller
Posted: Mon Jan 09, 2012 7:56 pm
by MattKMI
there will be a smart mapping mode though, so mapping will be easy!
Re: McMillen QuNeo looks to be everything I want in a controller
Posted: Mon Jan 09, 2012 8:34 pm
by regretfullySaid
n/m
Re: McMillen QuNeo looks to be everything I want in a controller
Posted: Tue Jan 24, 2012 11:00 pm
by Warrior Bob
Alright, so I got to meet Keith and Matt at NAMM a few days ago and got to try out a QuNeo in person. It was a lot of fun to meet them in person and I think the product is really good. It wasn't totally final: they were using intermediate software to read the pad positions instead of something integrated. This was great for me though, since I could easily see through their software what the controller was reading when I touched it.
Here are some things I took away. I'm coming at this from the perspective of a musician who wants to use this with Ableton Live in a performance scenario:
- - The X/Y deflection on pads works pretty well. Realistically there are maybe four noticeably-different positions in each direction I can hold it at given that I've never practiced, but it's clearly reading plenty of values as I move my finger around a pad. For reference, "maybe four noticeably-different positions in each direction" is about what I get on a Playstation 2 thumbstick, and those work very well. These pads will be great for fast effect control, but less so for slow filter sweeps or anything requiring a ton of precision. I prefer proper knobs and sliders for those.
- I believe he said the connection is micro USB, which Matt said was the sturdiest of the USB connectors.
- In the videos, it looks like you have to press pretty hard on the sliders to get them to register, but I'm happy to report that this isn't the case. It requires more pressure than using TouchOSC on an iOS device (of course), but not much more.
- The USB cable sticks straight out so it'll fit iPad cases. I would have preferred one more out of the way though.
- There's some kind of pinch control on the crossfader that wasn't mapped, but looks interesting.
- While the basic design and look is still fairly industrial, the LEDs look WAY better in person than they do on video or in the renderings. My previous comments seem too harsh now that I've seen the device with my own eyes.
- I didn't feel like I was going to break it (yay!)
All in all, I'm very happy I bought one through Kickstarter and really can't wait for it to be released. I was glad to see that KMI's enthusiasm for it seemed to match my own.
Since it was NAMM and everything was crazy, and because I didn't want to hog the display unit, I didn't try out a lot of the things that I'd like to (response on different fingers, how the circular pads handled unusual motion, whether I can flood the bus with data by sending a ton of data in a short time, etc) but I'm confident that it'll be a very useful controller, both as an adjuct to the controllers on my desk and as primary performance surface.
I thought you'd all like to know.
Re: McMillen QuNeo looks to be everything I want in a controller
Posted: Wed Jan 25, 2012 3:28 am
by i3igTripplets
they couldn't use a little more imagination with the layout config?