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Posted: Sat Mar 03, 2007 7:23 pm
by Josh Von
leisuremuffin wrote:josh, bring some evidence or STFU.
.lm.
Pay me
.
Posted: Sat Mar 03, 2007 7:28 pm
by leisuremuffin
fine, is cpu an issue? let's find out. Oh wait, i just did and it took 2 fucking seconds.
This will not take you an hour to do and be able to see for your self.
grab a clip, I used a nice l5 minute long one so nobody can say some bullshit about using a short loop.
have 2 audio tracks and copy the clip to both of them.
warp one, unwarp the other.
flip the phase on one.
now, select those two tracks and copy and paste them. I made 52 instances which made my cpu meter go to 60% . I also have other apps, like this browser running right now too.
launch the scene with all of the clips in it.
result ---->silence<----
it;s not that time consuming, try it out, buddy.
.lm.
Posted: Sat Mar 03, 2007 7:50 pm
by franknputer
OK, that sounds fair enough to me.
I just did it on a smaller scale on my laptop: recorded the same stereo source (a radio) to 10 tracks simultaneously; pulled them over to session view, disabled warp on 5 of them & added 5 instances of Invert on the same channels: silence.
Took me about 15 minutes, I had to boot up the laptop & find a cable.

Posted: Sun Mar 04, 2007 5:48 am
by longjohns
@ lm -
yes, I can't get tones or texture to cause any problems in my experiments yesterday.
I swear I have had them not cancel before, but I sure can't seem to reproduce it.
Therefore I decree that my previous decree must be withdrawn, and that I must post another winky face.
.
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Posted: Sun Mar 04, 2007 5:53 am
by longjohns
Maybe the test that needs to be done is not with individual tracks, but rather a complete rendering.
i.e. 50 audio tracks recorded @ project tempo
render with all of them warped in beats
render with all of them not warped
load the 2 renderings and try to phase cancel them.
should be a better representation of "what you're hearing"
Posted: Sun Mar 04, 2007 8:48 am
by leisuremuffin
how about this test? -----> suck my dick.
.lm.
Posted: Sun Mar 04, 2007 12:09 pm
by rikhyray
LM, I am under impression that instead of making you scientific experiments you need , badly, do something for fun,something "bad" ,maybe if you on diet have a donut, coke and 4 bars of chocolate, call a hooker or see silly movie..
You might be right, the others wrong, from your point of view and that is OK. There better subject to get excited then some 00110011000 combinations and permutations.
Well, guys like you make this forum alive and entertaining, not like some Reason or Cubase.
Posted: Sun Mar 04, 2007 2:03 pm
by franknputer
I can understand his frustration, when people repeatedly tell him he's wrong about something after he's proved his point several times, without even offering any evidence to support their position.

Posted: Sun Mar 04, 2007 3:08 pm
by C.S.
I usually don't get involved with stuff like this but, for christ's sake do some of you still believe the world is flat dispite all the proof out there otherwise.
LM has shown you that you are wrong. Get over it, or show some proof in your defense. And please no more of this I can hear the difference with my pro ears. Post the clip with the noticeable difference or be quite.
Posted: Sun Mar 04, 2007 3:14 pm
by hambone1
Who cares, apart from the obsessive Poindexters with too much time on their hands?
Make music. Listen to it. Sound good? Fantastic! Maybe spend more time creating, rather than pointless experimentation. And get out more. It's fun!
Move on, people... nothing more to see here...
Posted: Sun Mar 04, 2007 4:21 pm
by longjohns
leisuremuffin wrote:how about this test? -----> suck my dick.
.lm.
haha dude i'm on your side
Posted: Sun Mar 04, 2007 4:45 pm
by Heinz Graaf
This one has got 1228 views?

I thought this was a redundant discussion??

Posted: Sun Mar 04, 2007 5:19 pm
by longjohns
longjohns wrote:Maybe the test that needs to be done is not with individual tracks, but rather a complete rendering.
i.e. 50 audio tracks recorded @ project tempo
render with all of them warped in beats
render with all of them not warped
load the 2 renderings and try to phase cancel them.
should be a better representation of "what you're hearing"
OK, before I go out and have some fun,
I recorded 10 tracks of audio,
rendered them with warp on (Beats 1/16) and with warp off
Pull the renderings into a new set, flip one, and they cancel perfectly except there's a little 'tick' at the end of the clip - they must be of a very slight different length.
Now where's those hookers, I've got a silly film to catch.
Posted: Sun Mar 04, 2007 6:54 pm
by rikhyray
Working on another MPC transfer today could compare, again switched the warps off because it did sound better without them
This is not add on to the quarrel but info for those who may find it interesting or useful
I dont care too much why, neither complain just do the way that gives the best results
Posted: Sun Mar 04, 2007 11:04 pm
by leisuremuffin
rikhyray wrote:Working on another MPC transfer today could compare, again switched the warps off because it did sound better without them
This is not add on to the quarrel but info for those who may find it interesting or useful
I dont care too much why, neither complain just do the way that gives the best results
Wow, really? That's crazy, man. I totally believe you even though you haven't provided any evidence like maybe some short audio files. I mean, you've told us all that you have really good ears. Who could argue with that?
Wish i could help. Have you tried sucking me off? Or smearing your genitals with bacon grease and exposing them to an angry badger? It really works!
.lm.