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Re: Charlie May from Spooky bags the Ableton Sound Engine
Posted: Sun Dec 13, 2009 7:58 pm
by SubFunk
digitalgeist wrote:SubFunk wrote:buy monster cables. they will sum it all up.
Yeah $$$$$$$
but $$$$$$$ sound good, don't they?
Re: Charlie May from Spooky bags the Ableton Sound Engine
Posted: Sun Dec 13, 2009 8:02 pm
by jbodango
the first thing i learned when i was majoring in recording industry at MTSU:
the more lights ands knobs on the board, the better it will sound
Re: Charlie May from Spooky bags the Ableton Sound Engine
Posted: Sun Dec 13, 2009 8:11 pm
by SubFunk
jbodango wrote:the first thing i learned when i was majoring in recording industry at MTSU:
the more lights ands knobs on the board, the better it will sound
for a client around this is even 100% true, a very valid real point of life you learned there.
there are jobs i try to not ever tell where or how i made them. it would cost me the job. no matter how good the product is.
welcome to the real world.
Re: Charlie May from Spooky bags the Ableton Sound Engine
Posted: Sun Dec 13, 2009 11:01 pm
by chis
Much as I enjoy Gargantuan, and the myriad remixes Charlie May has put out over the years...
Open sucked. Well, mostly. It was a very patchy, derivative and dull downbeat/house record that sounds like it was produced entirely for chillout lounge "clubs". None of the edge that was present even on "Belong", was there any more.
So to hear this from Charlie? Well, I can't take the guy seriously, whether he's a pro or not. Sounds like he wanted to get a headline, or another pointless forum flame fest going. Or maybe it was financial?
Even if Ableton has a "bad summing engine", I like what I'm getting out of it and my Multiface 2, and that's good enough for me. I rarely play loops/clips I've recorded at different BPMs though...
Re: Charlie May from Spooky bags the Ableton Sound Engine
Posted: Sun Dec 13, 2009 11:03 pm
by leedsquietman
good point - wire up as many launchpads as you can get with some euphonix MC controllers and 2 of the biggest LCD monitors available, set up a program so dozens of those lights are simultaneously switching on and off in different colours in a not too obvious pattern and all the clients would instantly believe you had the best DAW and summing engine without needing to hear a sound

Re: Charlie May from Spooky bags the Ableton Sound Engine
Posted: Sun Dec 13, 2009 11:05 pm
by SubFunk
leedsquietman wrote:good point - wire up as many launchpads as you can get with some euphonix MC controllers and 2 of the biggest LCD monitors available, set up a program so dozens of those lights are simultaneously switching on and off in different colours in a not too obvious pattern and all the clients would instantly believe you had the best DAW and summing engine without needing to hear a sound

it's real, man
it's real.
Re: Charlie May from Spooky bags the Ableton Sound Engine
Posted: Mon Dec 14, 2009 6:29 am
by Atardecer
I agree with everyone, but i will say that the summing mixers that I've used most certainly make a difference. As a mixer, your job is the pursuit of a great sound and its worth not discounting the many different things that can contribute to make a up a good sound. It wont fix a shitty mix - it is, like mastering, the icing on the cake. As for differences in the summing engines between DAWS however, absolute bullshit IMHO. I can pull a better mix from Ableton Live than Logic (and it sounds better) because i know how to use the program and i dont know bugger all about Logic. Someone tried to tell me that Pro Tools HD sounded better than Live. And you know what they were right, but not because of some summing engine. Might have something to do with using a high end interface with good conveters? Nah...
