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Collision exceed CPU usage

Posted: Thu Feb 19, 2009 7:03 pm
by Dig-it
I dont know if its a bug, or if somebody have the same problem

With only one Track with one Collision in the session CPU goes to 20% in monophonic mode, with 3 voices CPU goes to 60%

im working with a MacBook Pro with 2GB RAM

Re: Collision exceed CPU usage

Posted: Wed Mar 11, 2009 11:02 am
by Amaury
Hi,

Collision indeed takes a lot of CPU, this is known but not technically a bug. It is physical modeling and is very demanding. We'll see in the future if that can be improved, but nothing can be said so far.

I moved the topic away as this is no bug. You can join discussions on the same subject in the beta discussion forum.

Regards,
Amaury