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audiomulch 2. OS X.
Posted: Fri Jun 05, 2009 9:49 pm
by Homebelly
Re: audiomulch 2. OS X.
Posted: Fri Jun 05, 2009 10:13 pm
by clarknova
I tried it for a few hours and got really bored. What's the big whoof with audiomulch?
I bought the new Jimmy Behan album, and he says he uses audiomulch a lot. I guess I have to dive in deeper. But I figure I can do everything I want in Live, so why bother?
Clark
Re: audiomulch 2. OS X.
Posted: Sat Jun 06, 2009 7:11 am
by Homebelly
I think, in all honesty, it has kind of missed its moment in the sun.
Especially with MAX4L around the corner.
However, it could still be a coolish live tool for people that don't want to spend a lot of time programing
MAX or PD environments. I'm gonna try it out tomorrow.
Re: audiomulch 2. OS X.
Posted: Sat Jun 06, 2009 9:46 am
by chapelier fou
I am using it for years.
All the granular stuff is amazing.
I've used it in live for dance shows or theatre plays, and also for art installations.
It is also rock solid for spatialization.
Re: audiomulch 2. OS X.
Posted: Sat Jun 06, 2009 11:33 am
by logic_user99
I shall be toying with this puppy later on! w00t!
Re: audiomulch 2. OS X.
Posted: Sat Jun 06, 2009 1:01 pm
by twoandtwo
did you guys see this video?
http://vimeo.com/5014992
i just tried it out and i´m pretty amazed.
the metasurface is really really cool.
tim hecker also uses this software.
Re: audiomulch 2. OS X.
Posted: Sat Jun 06, 2009 1:26 pm
by logic_user99
twoandtwo wrote:did you guys see this video?
http://vimeo.com/5014992
i just tried it out and i´m pretty amazed.
the metasurface is really really cool.
tim hecker also uses this software.
Gah! Can't view it at work. Going to 'go deep' with Mulch later

)
Re: audiomulch 2. OS X.
Posted: Sun Jun 07, 2009 8:41 am
by logic_user99
I spent a long time playing with this last night - my cousin came round and we had a fantastic jam (will post soon)
AM is EXACTLY what I've been looking for; it's good for the sounds that I want to create, is easy to use, and doesn't feel like 'cheating'. What's even better is that you can 'code' on the fly, building in extra modules, with no effect on the sound or CPU.
I can feel a purchase coming on when the evaluation runs out...