Wrong value for playing_slot_index
Posted: Mon Oct 26, 2009 3:03 am
According to the Live Object Model Reference, a track's playing_slot_index property should return a value of -1 if no clip is playing, but in practice the actual result returned is -2. Not sure whether it's a simple documentation error or something else, since -1 doesn't appear to mean anything (ie, is not observed), but would be more consistent with the fired_slot_index, where it indicates that no slot has been fired (the null state). Did have me wondering why my live.observer object wasn't turning off my step sequencer when I stopped a clip.