Building a live set: fixed channels, different instruments?
Posted: Sun Nov 01, 2009 5:48 pm
Hi,
I'd like to be able to use Live to play loop based material continuously for an extended period of time. Ideally, I wouldn't need to use my mouse or keyboard; coming from a DJ background, I like to have a DJ mixer in the centre of my setup with an Allen & Heath Xone:2D and Xone:1D respectively on each side.
I started off this afternoon, and thought it'd be logical to have 8 channels on screen, to match my 8 'channel strips' on my controllers. I put a Drum Rack for beats on channel 1, an Analogue for bass on channel 2, an Electric on channel 3, etc etc. My plan is to spend time preparing many different loops over different scenes so that when I come to play, I can work through the scenes in order to give the music structure. I'd then use the 2 or 3 extra controls on each 'channel strip' on the controllers to adjust parameters in each channel. Let's assume I attempt to keep the parameters being controller simple.
Now, it's all very well creating many different loops with different melodies, chord patterns, basslines, etc but before long the actual sound (i.e. one individual configuration of a Live instrument) will get boring and I'd want to change the sounds over time. Just like when DJing and I mix from one record to another, it's natural for the sounds to be different.
My question is how to best achieve this. I'd rather not have more than 8 on screen channels so I'm hoping it's a sensible decision to not add all the many channels I'd ever need across the way, so that all my clips essentially move down and across over time. Ideally, there'd be some easy way of recalling different presets for each MIDI channel, just like when you sit at a an electronic keyboard and choose one of the many different sounds. Perhaps 'preset 1' might be a Piano, then 'preset 2' would be an electric piano, 'preset 3' might be a bass guitar, etc.
I appreciate that one simple solution might be to render everything in advance to audio clips, but where possible, I'd really like to keep the live element so that I'm free to change the parameters of the instrument and even the notes that are being played in real time.
Any suggestions whatsoever would be massively appreciated, thank you in advance!
Kind regards,
Justin
I'd like to be able to use Live to play loop based material continuously for an extended period of time. Ideally, I wouldn't need to use my mouse or keyboard; coming from a DJ background, I like to have a DJ mixer in the centre of my setup with an Allen & Heath Xone:2D and Xone:1D respectively on each side.
I started off this afternoon, and thought it'd be logical to have 8 channels on screen, to match my 8 'channel strips' on my controllers. I put a Drum Rack for beats on channel 1, an Analogue for bass on channel 2, an Electric on channel 3, etc etc. My plan is to spend time preparing many different loops over different scenes so that when I come to play, I can work through the scenes in order to give the music structure. I'd then use the 2 or 3 extra controls on each 'channel strip' on the controllers to adjust parameters in each channel. Let's assume I attempt to keep the parameters being controller simple.
Now, it's all very well creating many different loops with different melodies, chord patterns, basslines, etc but before long the actual sound (i.e. one individual configuration of a Live instrument) will get boring and I'd want to change the sounds over time. Just like when DJing and I mix from one record to another, it's natural for the sounds to be different.
My question is how to best achieve this. I'd rather not have more than 8 on screen channels so I'm hoping it's a sensible decision to not add all the many channels I'd ever need across the way, so that all my clips essentially move down and across over time. Ideally, there'd be some easy way of recalling different presets for each MIDI channel, just like when you sit at a an electronic keyboard and choose one of the many different sounds. Perhaps 'preset 1' might be a Piano, then 'preset 2' would be an electric piano, 'preset 3' might be a bass guitar, etc.
I appreciate that one simple solution might be to render everything in advance to audio clips, but where possible, I'd really like to keep the live element so that I'm free to change the parameters of the instrument and even the notes that are being played in real time.
Any suggestions whatsoever would be massively appreciated, thank you in advance!
Kind regards,
Justin