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anyone done anything cool with jitter yet?
Posted: Sun Jan 10, 2010 7:38 pm
by mescalin
Hi Guys
Wondering if anyone has done anything interesting with jitter in Max 4 Live.
I wasn't bothered with it at first but then thought hey could this like do somthing cool like sync frames of a video to music?
Can you mabey run a movie on a different monitor to give visual feedback to the audience or do you need the full version of MaxMSP for that?
Re: anyone done anything cool with jitter yet?
Posted: Sun Jan 10, 2010 8:12 pm
by andrewbenson
http://cycling74.com/2010/01/07/a-video ... -for-live/
Check that article. There's a lot of other stuff that can be done (visualizers, midi-triggered effects, video sequencing) using Live as a host for video devices. One trick I've found to work well for audio visualization is to put the Jitter audio effect on a send channel, so you can decide which audio gets piped into it.
Best,
Andrew B.
Re: anyone done anything cool with jitter yet?
Posted: Sun Jan 10, 2010 8:34 pm
by mescalin
thanks for the link, yeah i was wondering what the limitation would be if i didn't own the full max msp jitter, not to bad it sounds.
Max for live is turning out to be mighty good value for me

just so much to play with!
Re: anyone done anything cool with jitter yet?
Posted: Sun Jan 10, 2010 9:13 pm
by Machinate
what I have been using Jitter for the most is not video processing in the traditional sense - it's data munging. I feed input to it from controllers or from Live, and then use the jit.* objects to mess around with it.
this is one such instrumentation:
http://www.youtube.com/watch?v=90EV0ovMzj0
Re: anyone done anything cool with jitter yet?
Posted: Mon Jan 11, 2010 6:12 am
by LOFA
Nice work, Machinate. I am sure that I probably watched that video when you released it but I get much more out of it now.
Andrew Benson: Thank you very much for the link and the send suggestion. All of this will give me plenty to think about for when I have the opportunity to port my max/jitter-based video work over to m4l. Can't wait... could be months...