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Soften the saw up/down in Operator?

Posted: Wed Feb 23, 2011 3:15 am
by idl
Hey,

I find that whenever I use the saw up/down waveforms in Operator they're generally pretty harsh at the peak and trough and causes a kind of loud ping, click or beep depending on the oscillators. In Massive you can combine waveforms, so you can soften to peak and trough with a sine or whatever. This there a way to achieve something similar in Operator?

Cheers :)

Re: Soften the saw up/down in Operator?

Posted: Wed Feb 23, 2011 3:35 am
by Angstrom
I'm guessing you are talking about the LFOs?
if so - no, you can't edit the shape of those.

Depending on what you want to achieve you can use one of the operator oscillators, set its pitch to fixed, the multi to 0.001 and then start to use that as an LFO, for certain operations. The reason I say that is: the waveforms can be fully shaped & created by use of each oscillators waveform editor.

the manual has more if that appeals to you.
Note: only frequency modulation can be done by these waves of course, you cant route a custom oscillator waveshape to control a filter cutoff.

Re: Soften the saw up/down in Operator?

Posted: Thu Feb 24, 2011 12:12 am
by idl
Yeah the LFOs... good idea using an oscillator, but I'd want to route it to the filter frequency :(

I guess I could use a sine and just re-trigger exactly half way through? Anyone tried that? Sounds like a pain in the ass..

Re: Soften the saw up/down in Operator?

Posted: Thu Feb 24, 2011 1:13 am
by siliconarc
you can make your own lfo using the filter envelope, which is loopable and syncable, and you can create a saw with a softened peak by creating a upward-curved attack on the env. whether the audible results are any better, dunno. i've found operator's filters can be somewhat noisy when modulated at higher speeds. much better than sampler's filters though. *must resist urge to bitch...* :x