Using stereo field (pan, s-delay, chorus, rotation, etc..)
Posted: Wed May 04, 2011 6:53 pm
How do you utilize stereo field when you compose music? What kind of adjustments you use for what kind of sounds (drums, melodies, lifters, bassline, pads, reverbs, etc..etc...)? How do you create a stereofield from mono signals?
Below are all of the methods that I know but I really don't have time experimenting all of them so it would be nice to hear opinions that which one works in what kind of situation (or sound).
I am specifically interested about electronic music why I posted this here.
Creating stereo information:
- basic mixer panning (mono)
- stereo field widening 1 (stereo chorus / stereo flanger / stereo phaser)
- stereo field widening 2 (instert stereo delay with different (small, 0.5-15ms) delays in different sides, and no feedback)
- equalizing L and R channels differently
- doubling (different riff variation in left and right channels)
- modulating panning in synth, auto-pan or similar effects
- stereo or ping-pong feedback delay
- reverb
- changing panning of only certain frequency range (PSP Stereopack)
Modifying stereo information:
- balance in mixer (usually same as pan)
- widening, narrowing or rotation of stereo field (e.g. Waves S1)
- equalizing mid/sidebands differently.
- adjusting relative intensities of mid/sidebands (waves center or something..).
- compressing both channels differently
When you have a frequency range conflict (certain frequency range just too busy, too much melodies, sounds, etc..), which approach do you consider the best to find space for all of the elements by using stereo field?
Below are all of the methods that I know but I really don't have time experimenting all of them so it would be nice to hear opinions that which one works in what kind of situation (or sound).
I am specifically interested about electronic music why I posted this here.
Creating stereo information:
- basic mixer panning (mono)
- stereo field widening 1 (stereo chorus / stereo flanger / stereo phaser)
- stereo field widening 2 (instert stereo delay with different (small, 0.5-15ms) delays in different sides, and no feedback)
- equalizing L and R channels differently
- doubling (different riff variation in left and right channels)
- modulating panning in synth, auto-pan or similar effects
- stereo or ping-pong feedback delay
- reverb
- changing panning of only certain frequency range (PSP Stereopack)
Modifying stereo information:
- balance in mixer (usually same as pan)
- widening, narrowing or rotation of stereo field (e.g. Waves S1)
- equalizing mid/sidebands differently.
- adjusting relative intensities of mid/sidebands (waves center or something..).
- compressing both channels differently
When you have a frequency range conflict (certain frequency range just too busy, too much melodies, sounds, etc..), which approach do you consider the best to find space for all of the elements by using stereo field?