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Compiling a set to play live

Posted: Thu Oct 20, 2011 11:19 pm
by Changers
Hi, I'm new to ableton and realise that this question is down to personal work flow, and has been covered many times before, but there are a few gaps I can’t fill in and any help would be greatly appreciated.

I have 4 songs saved as individual projects. I'm wanting to create a master project with all the songs in so I can play them live. I understand the need to keep things simple so the only way I can think to do it would be to go into each song and render each clip as a wav file, that way I'm dealing with audio and not vst's and effects, then arrange all the clips as scenes in a new project with a few master effects for tweaking and a couple of open channels to play along with live instruments or soft synths. Is this a good method or is there a quicker option to get the same result?

Sorry if the question isn't really clear but any opinions would be gratefully received.

Cheers

Re: Compiling a set to play live

Posted: Thu Oct 20, 2011 11:30 pm
by Tarekith

Re: Compiling a set to play live

Posted: Fri Oct 21, 2011 12:32 am
by Changers
Brilliant site man, nice one! So rendering the clips looks like the way to go. Most of my tunes have around 10 parts (instruments and loops) so I think I'll just render the individual clips instead of grouping them into stems then make the changes with live effects.

Anyone else have any different/similar methods?

I'm getting back to your site now man, thanks again!