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building a simplified "grain delay" in M4L

Posted: Mon Nov 28, 2011 3:45 pm
by flowdesigner
Hey,

I dont need the pitch and random pitch parameter or the sync delay - and I want it mono.

What objects to rely on to build this "grain delay". IS it a difficult project?
@

what kind of granular synthesis would this be i.e asynchronous-syncronous etc i.e microsound - curtis roads


Thank you ! :D

Re: building a simplified "grain delay" in M4L

Posted: Fri Dec 09, 2011 10:24 pm
by zlatko
it would be asynchronous = randomized grain timing...

you would have to use poly~ to get a vast amount of overlapping layers,
inside poly~ it should be a delay line that changes delay time only when the envelope is off.

check out the zb.granulator on maxforlive.com - it is recording into a buffer and
using only two granulating streams....