4 Features that would rock my world...
Posted: Fri Mar 02, 2012 12:56 pm
1) Unified LFO system.
I can imagine a new area in the instrument/effect group that contains LFOs. Paramaters can then be mapped to macros OR LFOs. The LFOs are applied as a stage before the fader, just like envelopes. Also expose the LFO parameters to macro control. Simple...but awesome.
2) Envelope follower.
Just a little plugin you stick in a channel. It silently derives a control signal from and audio signal (given parameters like attack and release) which is then available as a control source for anything else in Live.
3) Non-linear control mapping.
Live exposes the mappings from control sources to destinations. You can alter the min and max and invert. Thats OK but just wets my appetite. I want to be able to do things like curved mappings.
4) I would like a way to edit midi in non-realtime but with a keyboard. At the moment you can either point and click or play it in. What I would like to do is have a vertical bar that I can move left and right (with the arrow keys) while using the other hand to 'play' notes in at the position of the bar, using the left and right arrow keys while holding the keys to stretch the notes length. This would make editing midi SOOOOO much easier.
All these things open huge potential, and I dont think they are technically difficult to implement.
I can imagine a new area in the instrument/effect group that contains LFOs. Paramaters can then be mapped to macros OR LFOs. The LFOs are applied as a stage before the fader, just like envelopes. Also expose the LFO parameters to macro control. Simple...but awesome.
2) Envelope follower.
Just a little plugin you stick in a channel. It silently derives a control signal from and audio signal (given parameters like attack and release) which is then available as a control source for anything else in Live.
3) Non-linear control mapping.
Live exposes the mappings from control sources to destinations. You can alter the min and max and invert. Thats OK but just wets my appetite. I want to be able to do things like curved mappings.
4) I would like a way to edit midi in non-realtime but with a keyboard. At the moment you can either point and click or play it in. What I would like to do is have a vertical bar that I can move left and right (with the arrow keys) while using the other hand to 'play' notes in at the position of the bar, using the left and right arrow keys while holding the keys to stretch the notes length. This would make editing midi SOOOOO much easier.
All these things open huge potential, and I dont think they are technically difficult to implement.