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Consolodating bugs, Waves as Audio Units still crashing, &..

Posted: Sat Apr 02, 2005 9:48 pm
by John Daminato
Problems I'm having and really haven't found the answerz.


(Consolodate)
I just realized that If I copy a track in live and consolodate it bumps the audoi over a smidge, you can see it at the sample level...Even if there is no time stretching on the file! So I was like no biggie, I will just reline the sample back up. Problem is, it appears to be a bit more random. I might line one sample up and then find that another is out of line in the same loop! Also, consolodate adds in little snips of non zero crossed audio!!! This is a big problem because you can clearly hear when a bass note has been cut at a non zero crossing, it will make a loud audible "pop" sound. This is eating up a tremendous amount of my creative window time trying to line up every sound on a zero crossing, this should be an automatic feature. This makes it hard to make different layers. Especially with bass.

(Waves plug-ins...Audo units)

Ok this problem really needs to be fixed, it's been like 6-8months. Actually ever since day one Live has had problems with waves plugins, the old problem was live couldn't remember the presets. Now even using live with waves plugins crashes live when you hit the space bar. Even as Audio Units. Does anyone have a fix for this? I have to bounce my whole idea out of LIve into Cubase to use the $2000.000 worth of favorite plugins. Waves also states that Live is not a supported host, still...WTF!!


:evil: