I get a "popping" noise when crossfading one audio track that has an EQ Three on it and an audio track that does not. It pops when I crossfade from 100% of the track that doesn't have the EQ Three to 99% or less. (Sort of sounds like I just turned on the EQ Three in the middle of playing the track.)
It tends to only happen once or twice during normal playing (like the first time I load the set and play it), then it'll operate normally (i.e. no popping from EQ Three.) However, it will **render to wave** with the popping noise everytime I render.
I can't seem to work around this... anyone else have this happen?
Popping noise when using EQ Three with Crossfader
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no_barcode
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- Location: Minneapolis
Popping noise when using EQ Three with Crossfader
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no_barcode
- Posts: 282
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- Location: Minneapolis
I suppose I could just resample that entire track after playing it once (thus getting it to make the "pop", which only seems to happen once per session), mute the problem track - using the resampled track in its place, and then render to disk.
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no_barcode
- Posts: 282
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- Location: Minneapolis
Okay, so I played around trying to figure out where some of these pops and clicks are coming from and it seems there is a short burst of crossfader B's signal sent to the the "Sends" channel when crossfading from 100% of A to any % of B.
I have a file! I can prove it!
Though that seems a little different from what I had experienced earlier... I think their if something wrong with the crossfader, or the returns/sends and/or the crossfader.
I have a file! I can prove it!
Though that seems a little different from what I had experienced earlier... I think their if something wrong with the crossfader, or the returns/sends and/or the crossfader.
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