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lemur vs. push
Posted: Fri Feb 15, 2013 3:15 pm
by kingmauri
just discovered "lemur" for the ipad today (yeah i know - only now?)
so...quick and dirty:
why I need push when I have a fully configurable software for the ipad? everthing what push do, can lemur as well - and even more. "hardware feeling" for $500 is not really an argument. Even if I'm a victim of the marketing of ableton and I will definitely buy a push-controller, I would like to hear what you guys are thinking about.
Re: lemur vs. push
Posted: Fri Feb 15, 2013 3:26 pm
by glitchrock-buddha
Lemur for ipad is great, as are many other ipad controller. And they are much more flexible than Push of course because a touch screen can essentially have any configuration.
However "hardware feeling" for any price is indeed any argument and it is the only argument that ever really matters. Lightly tapping little parts of a glass screen is ok some things (mainly continuous controllers and interesting new modulation concepts) but it's pretty terrible as a way to push buttons and play velocity responsive drum and instruments. It's the same argument why people will always play electric keyboards and guitars rather than move to little toy ipad touch screen guitars and keys. The hardware feeling in fact everything when you're talking about a musical instrument.
You don't bang on glass, you bang on pads. And don't even get me started on the difference between real knobs/sliders vs. virtual screen knobs on an ipad.
That being said the combination of the two types is sweet.
Re: lemur vs. push
Posted: Fri Feb 15, 2013 4:10 pm
by login
No velocity sensitive pads would be one thing lemur can't do.
Re: lemur vs. push
Posted: Fri Feb 15, 2013 4:36 pm
by beats me
The more I read about Push on here it sounds like it’s way more of an instrument controller than a production controller.
Re: lemur vs. push
Posted: Fri Feb 15, 2013 4:40 pm
by doc holiday
glitchrock-buddha wrote:
That being said the combination of the two types is sweet.
this, also it's really not necessary to have the lemur and push fighting with each other.
Re: lemur vs. push
Posted: Fri Feb 15, 2013 5:24 pm
by spacecat
Lemur is totally awesome! I love it!
Probably the reason why i got an ipad.
That being said:
I love the feel of knobs and faders too! You can put so much power into it. Real stuff! - awesome feel
Conclusion?
Do what you want.. Its your thing man...
Edit: the vs. Mindset is not healthy...

Editedit:'live,fruggin rox!:)
Re: lemur vs. push
Posted: Sat Feb 16, 2013 8:42 am
by trilo
You may not need Push, or many of the other hardware controllers on the market. Use and enjoy Lemur, and if you want to step things up into more dedicated hardware with velocity sensitive buttons, consider push (or one of the other solutions out there). Push appears to be a fantastic solution (with a premium price) for a very specific set of users.
Re: lemur vs. push
Posted: Sun Feb 17, 2013 4:54 am
by aioffermann
beats me wrote:The more I read about Push on here it sounds like it’s way more of an instrument controller than a production controller.
Yea I totally feel ya on that... Can't wait to get it!

Re: lemur vs. push
Posted: Tue Feb 19, 2013 4:40 pm
by kingmauri
i just tried lemur yesterday and now I know exactly what you mean about the "hardware feeling"...honestly lemur is cool. but not as main controller (in my opinion)...I need something real to touch

Re: lemur vs. push
Posted: Wed Feb 20, 2013 1:57 pm
by re8
kingmauri wrote:i just tried lemur yesterday and now I know exactly what you mean about the "hardware feeling"...honestly lemur is cool. but not as main controller (in my opinion)...I need something real to touch

& well as having velocity & aftertouch.
However, I think Lemur is a great add-on to Push. Push has only a few knobs, & if you want faders that can change scenes fast, XY pads, & other "creative" interfaces, then Lemur/iPad apps is the way to go IMHO. I am considering getting an iPad just to run Lemur with my Push.