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Push Color Map?

Posted: Fri Apr 05, 2013 7:19 pm
by triant
i'm wondering if anyone knows of a velocity->color map for push's pads. is the argument x in RgbColor(x) (in the python scripts) equivalent to the velocity sent to the pad? is there a standard for this that push follows, or is the mapping specific to the push? a visual reference would be very handy.

so far i'm just using assignments in the SkinDefault.py script along the lines of "NoteScale = Rgb.MAGENTA.shade(2)" rather than more specific RgbColor() assignments, since these other names are easier to remember, but i'd love to have finer control in a principled fashion for the purpose of M4L programming.

if there's no color legend available, i could eventually make one myself, but that will take a while.

Re: Push Color Map?

Posted: Sat Apr 06, 2013 7:06 pm
by triant
:| :arrow: :?: :arrow: :idea: :arrow: :!: :arrow: :mrgreen:

Re: Push Color Map?

Posted: Sun Apr 07, 2013 2:02 am
by lo.key
flockeds scripts have a patcher which will let you pick colours...

viewtopic.php?f=55&t=192084

Re: Push Color Map?

Posted: Sun Apr 07, 2013 2:46 am
by triant
ha, yes. should have looked there first.

thanks!