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Does anyone have the 9.04 SkinDefault.pyc for a brutha???
Posted: Sat Nov 30, 2013 9:56 pm
by SuburbanThug
Yep, I modified it. Thought I was Kosher and then realized I was modifying using the 9.1 decompile. Wait, why is my backup empty? Fuck me runnin'
Re: Does anyone have the 9.04 SkinDefault.pyc for a brutha???
Posted: Sun Dec 01, 2013 9:17 am
by TomViolenz
SuburbanThug wrote:Yep, I modified it. Thought I was Kosher and then realized I was modifying using the 9.1 decompile. Wait, why is my backup empty? Fuck me runnin'
I have 9.05 right here:
Code: Select all
#Embedded file name: /Users/versonator/Hudson/live/Projects/AppLive/Resources/MIDI Remote Scripts/Push/SkinDefault.py
from Colors import Basic, Rgb, Pulse, Blink, BiLed
class Colors:
class Option:
Selected = BiLed.AMBER
Unselected = BiLed.YELLOW_HALF
On = BiLed.YELLOW
Off = BiLed.OFF
Unused = BiLed.OFF
class List:
ScrollerOn = BiLed.AMBER
ScrollerOff = BiLed.AMBER_HALF
class DefaultButton:
On = Basic.FULL
Off = Basic.HALF
Disabled = Basic.OFF
Alert = Basic.FULL_BLINK_SLOW
class DefaultMatrix:
On = Rgb.WHITE
Off = Rgb.BLACK
class Scales:
Selected = BiLed.YELLOW
Unselected = BiLed.GREEN_HALF
FixedOn = BiLed.AMBER
FixedOff = BiLed.YELLOW_HALF
Diatonic = BiLed.AMBER
Chromatic = BiLed.YELLOW_HALF
class Instrument:
NoteBase = Rgb.OCEAN
NoteScale = Rgb.WHITE
NoteForeign = Rgb.MAGENTA
NoteInvalid = Rgb.BLACK
NoteInactive = Rgb.BLACK
NoteOff = Rgb.BLACK
Feedback = Rgb.GREEN
FeedbackRecord = Rgb.RED.shade(1)
class Recording:
On = Basic.FULL
Off = Basic.HALF
Transition = Basic.FULL_BLINK_FAST
class Session:
SceneSelected = BiLed.GREEN
SceneUnselected = BiLed.OFF
SceneTriggered = BiLed.GREEN_BLINK_FAST
ClipStopped = Rgb.AMBER
ClipStarted = Pulse(Rgb.GREEN.shade(1), Rgb.GREEN, 48)
ClipRecording = Pulse(Rgb.BLACK, Rgb.RED, 48)
ClipTriggeredPlay = Blink(Rgb.GREEN, Rgb.BLACK, 24)
ClipTriggeredRecord = Blink(Rgb.RED, Rgb.BLACK, 24)
ClipEmpty = Rgb.BLACK
RecordButton = Rgb.RED.shade(2)
class Zooming:
Selected = Rgb.AMBER
Stopped = Rgb.RED
Playing = Rgb.GREEN
Empty = Rgb.BLACK
class TrackState:
Common = Rgb.BLACK
Stopped = Rgb.RED
Disabled = Basic.OFF
class DrumGroup:
PadSelected = Rgb.OCEAN
PadSelectedNotSoloed = Rgb.OCEAN
PadFilled = Rgb.YELLOW
PadEmpty = Rgb.YELLOW.shade(2)
PadMuted = Rgb.AMBER.shade(1)
PadMutedSelected = Rgb.OCEAN.shade(1)
PadSoloed = Rgb.BLUE
PadSoloedSelected = Rgb.OCEAN.highlight()
PadInvisible = Rgb.BLACK
class LoopSelector:
Playhead = Rgb.GREEN
PlayheadRecord = Rgb.RED
SelectedPage = Rgb.OCEAN
InsideLoop = Rgb.WHITE
OutsideLoop = Rgb.DARK_GREY
class NoteEditor:
Step = Rgb.SKY.highlight()
StepHighVelocity = Rgb.OCEAN
StepFullVelocity = Rgb.BLUE
StepMuted = Rgb.AMBER.shade(2)
StepEmpty = Rgb.BLACK
StepDisabled = Rgb.RED.shade(2)
Playhead = Rgb.GREEN
PlayheadRecord = Rgb.RED
QuantizationSelected = BiLed.GREEN
QuantizationUnselected = BiLed.YELLOW
class NoteRepeat:
RateSelected = BiLed.RED
RateUnselected = BiLed.YELLOW
class Mixer:
SoloOn = Rgb.BLUE
SoloOff = Rgb.DARK_GREY
MuteOn = Rgb.DARK_GREY
MuteOff = BiLed.YELLOW
StopTrack = Rgb.RED
StoppingTrack = Blink(Rgb.RED, Rgb.BLACK, 24)
ArmSelected = BiLed.RED
ArmUnselected = BiLed.RED_HALF
class Browser:
Load = BiLed.GREEN
LoadNext = BiLed.YELLOW
LoadNotPossible = BiLed.OFF
Loading = BiLed.OFF
class MessageBox:
Cancel = BiLed.GREEN
I hope this helps
