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Poor sound quality
Posted: Thu May 19, 2005 5:08 pm
by iudoe
Hi,
When previewing samples, the quality of audio sounds odd as if each wav has been processed through a flanger. I’m using MME/DirectX. This problem doesn’t occur when playing the same samples in my audio editor.
Needless to say the problem doesn’t only occur when previewing.
Any ideas?
Posted: Fri May 20, 2005 1:23 pm
by kleine
Hello iudoe,
Live offers a number of time-stretching methods to accommodate all sorts of audio material. The time-stretching method, and additional controls for each method, are set up in the Clip View’s “Warp”
box.
The Warp Modes are different varieties of granular resynthesis techniques. Granular resynthesis achieves time compression and expansion by repeating and skipping over parts of the sample (the “grains”). The Warp Modes differ by the selection of grains, as well as by the details of overlapping
and crossfading between grains.
Let’s investigate which Warp Modes work best for different types of signals and how to adjust the warping controls for “clean” stretching. It’s also fun to “misuse” these controls to achieve interesting artifacts instead of correct stretching.
Please make sure you choose the correct warp settings for your audiomaterial.
Best,
Christian Kleine
[email protected]
Posted: Sat May 21, 2005 2:11 pm
by iudoe
Thanks for that - I went into preferences and turned off the warping for the sample (it was set to AUTO) - it sounds much cleaner now.