New feature: clip ignore scene launch
Posted: Thu Jul 31, 2014 3:03 am
This may have been mentioned before, but I think this feature needs to be added promptly. When I launch a scene I want to be able toggle a setting where a clip will ignore this command.
This opens up a world of possibilities. I will give three examples.
1. I can have as many backing tracks as I like launch from my Push by just pressing the corresponding green scene launch button while in session mode. That gives me a lot creative freedom in how I play live. I could pull up clips in the same row (different tracks) and play those live. I could have some combination of scene launched clips and live only clips all on one active 8x8 session.
2. Creating an automated return channel. By routing the output of a return to the input of an audio track and placing my effects in the audio track, I now have a virtual return that I can can completely automate. I can turn on and off effects, change their values, or even control their automation by launching a clip. I could have an entire column of clips that changes the set-up of what's being passed through the return. However, if that clip gets launched every time I change a scene with with that particular clip in its row, the effects set-up will change to whatever is stored in that clip versus what's currently playing. My only option is to retrigger that clip or go to a blank clip. DO NOT WANT.
3. I can jam live and change a scene without the clips I'm playing being affected by the change. I could be holding down a riser while cycling through a build-up with the other hand. I can keep adding sounds, just as long as I have a finger in reach of the scene launcher.
So I hope Ableton might add this feature to each clip. On the GUI, perhaps changing the clip background from a solid color to some sort of pattern would be also useful to quickly check to see if a clip is active or deactivated from scene changes.
This feature would allow for a lot more flexibility and creative uses. It would be 100% backwards compatible with previous sessions. A simple variable with the value of 1 would be in scene launch by-pass while values of 0 (or no value read) would return a 0.
Pulling up an 6x8 bank of samples, a 2x8 bank of return channel presets as well as being able to launch 8 different scenes without even scrolling would be AWESOME. The possibilities are endless.
I'd really really really appreciate this simple feature. It's exponentially valuable.
This opens up a world of possibilities. I will give three examples.
1. I can have as many backing tracks as I like launch from my Push by just pressing the corresponding green scene launch button while in session mode. That gives me a lot creative freedom in how I play live. I could pull up clips in the same row (different tracks) and play those live. I could have some combination of scene launched clips and live only clips all on one active 8x8 session.
2. Creating an automated return channel. By routing the output of a return to the input of an audio track and placing my effects in the audio track, I now have a virtual return that I can can completely automate. I can turn on and off effects, change their values, or even control their automation by launching a clip. I could have an entire column of clips that changes the set-up of what's being passed through the return. However, if that clip gets launched every time I change a scene with with that particular clip in its row, the effects set-up will change to whatever is stored in that clip versus what's currently playing. My only option is to retrigger that clip or go to a blank clip. DO NOT WANT.
3. I can jam live and change a scene without the clips I'm playing being affected by the change. I could be holding down a riser while cycling through a build-up with the other hand. I can keep adding sounds, just as long as I have a finger in reach of the scene launcher.
So I hope Ableton might add this feature to each clip. On the GUI, perhaps changing the clip background from a solid color to some sort of pattern would be also useful to quickly check to see if a clip is active or deactivated from scene changes.
This feature would allow for a lot more flexibility and creative uses. It would be 100% backwards compatible with previous sessions. A simple variable with the value of 1 would be in scene launch by-pass while values of 0 (or no value read) would return a 0.
Pulling up an 6x8 bank of samples, a 2x8 bank of return channel presets as well as being able to launch 8 different scenes without even scrolling would be AWESOME. The possibilities are endless.
I'd really really really appreciate this simple feature. It's exponentially valuable.