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macro use on multiple clip follow actions
Posted: Wed Mar 11, 2015 7:05 am
by bigdog
hi all
great forum
wondering...if i had a bunch of session clips set up...can i assign macros to the follow actions of multiple clips so i can play them that way???
Re: macro use on multiple clip follow actions
Posted: Wed Mar 11, 2015 8:47 am
by S4racen
Do you mean to highlight them all at the same time and set them?
Cheers
D
Re: macro use on multiple clip follow actions
Posted: Wed Mar 11, 2015 8:59 am
by bigdog
no i mean to apply one of the 8 nacros to the follow action settings in mutiple clips
Re: macro use on multiple clip follow actions
Posted: Wed Mar 11, 2015 9:01 am
by bigdog
for example///...so you could have the macro change the follow action controls
Re: macro use on multiple clip follow actions
Posted: Wed Mar 11, 2015 9:24 am
by TomViolenz
no that's not possible.
Explain what it is specifically you want to do, maybe other solutions like clyphx or M4L can help you.
Re: macro use on multiple clip follow actions
Posted: Wed Mar 11, 2015 10:21 am
by S4racen
bigdog wrote:no i mean to apply one of the 8 nacros to the follow action settings in mutiple clips
The Follow Actions aren't directly available to MIDI mapping, i'm not sure if ClipHX (Tom?) can adjust them but the below does this using maxforlive to create separate actions, which can include launching a scene as well...
http://isotonikstudios.com/modular-series-follow/
Cheers
D
Re: macro use on multiple clip follow actions
Posted: Wed Mar 11, 2015 10:31 am
by bigdog
much appreciated
jack
Re: macro use on multiple clip follow actions
Posted: Wed Mar 11, 2015 10:41 am
by TomViolenz
S4racen wrote:bigdog wrote:no i mean to apply one of the 8 nacros to the follow action settings in mutiple clips
The Follow Actions aren't directly available to MIDI mapping, i'm not sure if ClipHX (Tom?) can adjust them but the below does this using maxforlive to create separate actions, which can include launching a scene as well...
http://isotonikstudios.com/modular-series-follow/
Cheers
D
no it can't, what I meant is that certain things could be simulated with action lists and x-clips.