Live Softsynth Programming without overwriting patch
Posted: Fri Apr 24, 2015 4:29 pm
Hi everybody,
I have an idea for performance but I'm not sure how to accomplish it.
In Ableton I've built a patch changing instrument rack that lets me cycle through many softsynths while only ever running one at a time. Basically I have the instruments grouped and distributed over the rack's chain selector which is then mapped to macro. The power buttons of each individual are then mapped to same macro with the "on" range limited to the same range as in the chain selector. That macro is mapped to a key range on my controller.
If I'm on sound 1 (c-1), I can hit the second button on my controller (C#-1) to switch to sound 2 which in turn disables sound 1 keeping processor burden down and letting me use lots of softssynths in a live set responsibly.
NOW, my question is.
I'd like map the knobs and faders to parameters on the softsynths so I can tweak the sounds live, like a hardware synth. mapping all thatis the easy part. What I can't figure out:
Is there and elegant way of sending a patch change message when I leave a selected sound - causing all parameters to revert to the original state of the patch.
Playing sound 1 -> start tweaking filters and envelopes (destroy the sound) -> Switch to sound 2 (changes to sound 1 are erased)
Anybody got any ideas?
Im using the solo/record/mute buttons on a korg taktile49. these buttons dont let me send multiple CCs or PCs from one button though I do have a Sofstep in the rig that does.
I have an idea for performance but I'm not sure how to accomplish it.
In Ableton I've built a patch changing instrument rack that lets me cycle through many softsynths while only ever running one at a time. Basically I have the instruments grouped and distributed over the rack's chain selector which is then mapped to macro. The power buttons of each individual are then mapped to same macro with the "on" range limited to the same range as in the chain selector. That macro is mapped to a key range on my controller.
If I'm on sound 1 (c-1), I can hit the second button on my controller (C#-1) to switch to sound 2 which in turn disables sound 1 keeping processor burden down and letting me use lots of softssynths in a live set responsibly.
NOW, my question is.
I'd like map the knobs and faders to parameters on the softsynths so I can tweak the sounds live, like a hardware synth. mapping all thatis the easy part. What I can't figure out:
Is there and elegant way of sending a patch change message when I leave a selected sound - causing all parameters to revert to the original state of the patch.
Playing sound 1 -> start tweaking filters and envelopes (destroy the sound) -> Switch to sound 2 (changes to sound 1 are erased)
Anybody got any ideas?
Im using the solo/record/mute buttons on a korg taktile49. these buttons dont let me send multiple CCs or PCs from one button though I do have a Sofstep in the rig that does.