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Komplete Kontrol with Push is awesome!

Posted: Thu Nov 05, 2015 8:12 pm
by sporkles
I had no idea how well suited Native Instruments' Komplete Kontrol browser plugin is for use with Push! Save for the colour-coded keys on the KK keyboards, Push gives you exactly the same controls. Granted, you can't actually browse KK with Push (unless there's a workaround), but I really like this for exploring sounds!

Re: Komplete Kontrol with Push is awesome!

Posted: Tue Feb 02, 2016 2:05 pm
by vibhor
sporkles wrote:I had no idea how well suited Native Instruments' Komplete Kontrol browser plugin is for use with Push! Save for the colour-coded keys on the KK keyboards, Push gives you exactly the same controls. Granted, you can't actually browse KK with Push (unless there's a workaround), but I really like this for exploring sounds!

That'd be awesome as I am about to invest in Komplete Kontrol S61

Re: Komplete Kontrol with Push is awesome!

Posted: Tue Feb 02, 2016 3:40 pm
by Tarekith
You mean just because the macros map?

Re: Komplete Kontrol with Push is awesome!

Posted: Tue Feb 02, 2016 5:25 pm
by sana48
I'm a bit lost as well.

Re: Komplete Kontrol with Push is awesome!

Posted: Tue Feb 02, 2016 8:48 pm
by beats me
I sometimes forget whose house I am in when I see demand for third party developers to make seamless integration with Push 2 the highest priority, ignoring all other controllers and ceasing other development until this happens. Then I remember whose house I am in. :)

Re: Komplete Kontrol with Push is awesome!

Posted: Tue Feb 02, 2016 8:53 pm
by CheekoStick
If we are talking about the KK VST I have issues with 9.5 projects crashing, and also making it unable to open projects where I have an instance of the KK VST.

Re: Komplete Kontrol with Push is awesome!

Posted: Wed Feb 03, 2016 8:41 am
by jestermgee
CheekoStick wrote:If we are talking about the KK VST I have issues with 9.5 projects crashing, and also making it unable to open projects where I have an instance of the KK VST.
Had the same issues and the beta of live seems to fix that (for me at least)