Ableton 11 - A more comfortable opening of the project
Posted: Wed Jun 30, 2021 8:36 am
I would like to ask how you are doing with the speed of the first run of the project.
I noticed a significant increase in Ableton 11's machine performance requirements. Especially on CPU / GPU / SSD.
It is logical that over time, programs become more computationally intensive, but in the latest version of Ableton Live 11, it is relatively extreme. And although I understand that development is unstoppable, I think there must be some trade-offs behind this, for which there should be a choice in setting preferences.
Opening a new empty project is quite nimble.
Open a new project where some basic effects like preset hybrid reverb are preset, and some other effects on the master chain is also still in the norm.
But if I'm opening a 15-tracks project, the opening time will be significantly longer. Of course, depending on the third-party plugins used.
To this extent, the delay is still acceptable and understandable.
But there is one big BUT.
If I open a medium-sized project that has, for example, 15 tracks. I'll wait for the project to open and then show the tracks. These traces are (my subjective naming of this state used) in the latent phase. This latent phase is every as yet untouched trace in the project after the first opening in the project.
The first time you click (gain focus) on such a latent track, another story of waiting and interrupting the workflow continues. Subsequently, it is possible to load and use objects on this track. This way, all the tracks must be clicked (sometimes even more than enough), in which the individual used add-ons, plugins, effects, etc. differ. .
I understand - this is done solely to save RAM. I can't think of another meaning.
I would suggest that the entire project that opens be loaded into RAM, which is a million times faster than my super-fast SSD, which is not a bottleneck in this regard.
What do you think?
I would also like to point out that these are really projects where each track contains, for example, a different tool, etc. Where there is great variability of objects. Conversely, if I use a project where I have 28 tracks and use the same plugin for each, there is no problem with delays.
So what do you think? Would this be worth the proposal? Possibility to load the whole project including tracks, plugins, effects into RAM already at startup?
Write, vote, and possibly submit as a proposal for Beta Center Code!
Thank you for your time.
I noticed a significant increase in Ableton 11's machine performance requirements. Especially on CPU / GPU / SSD.
It is logical that over time, programs become more computationally intensive, but in the latest version of Ableton Live 11, it is relatively extreme. And although I understand that development is unstoppable, I think there must be some trade-offs behind this, for which there should be a choice in setting preferences.
Opening a new empty project is quite nimble.
Open a new project where some basic effects like preset hybrid reverb are preset, and some other effects on the master chain is also still in the norm.
But if I'm opening a 15-tracks project, the opening time will be significantly longer. Of course, depending on the third-party plugins used.
To this extent, the delay is still acceptable and understandable.
But there is one big BUT.
If I open a medium-sized project that has, for example, 15 tracks. I'll wait for the project to open and then show the tracks. These traces are (my subjective naming of this state used) in the latent phase. This latent phase is every as yet untouched trace in the project after the first opening in the project.
The first time you click (gain focus) on such a latent track, another story of waiting and interrupting the workflow continues. Subsequently, it is possible to load and use objects on this track. This way, all the tracks must be clicked (sometimes even more than enough), in which the individual used add-ons, plugins, effects, etc. differ. .
I understand - this is done solely to save RAM. I can't think of another meaning.
I would suggest that the entire project that opens be loaded into RAM, which is a million times faster than my super-fast SSD, which is not a bottleneck in this regard.
What do you think?
I would also like to point out that these are really projects where each track contains, for example, a different tool, etc. Where there is great variability of objects. Conversely, if I use a project where I have 28 tracks and use the same plugin for each, there is no problem with delays.
So what do you think? Would this be worth the proposal? Possibility to load the whole project including tracks, plugins, effects into RAM already at startup?
Write, vote, and possibly submit as a proposal for Beta Center Code!
Thank you for your time.