Live 11 resource usage
Posted: Wed Sep 29, 2021 7:09 am
Hi everyone,
Just after a bit of advise with Ableton Live 11. I seem to have really high resource useage even when I'm not doing anything in Live. I've noticed a massive difference between 10 and 11 and just wondering if anyone else is seeing the same or can provide screenshots of task manager like mine to show if this is abnormal?
As you will see even when completely idle this project is using 23% of my GPU, 7% of my CPU and 33% of my memory. When I hit play on this project the CPU goes up to about 10%, GPU up to 38% and memory up to about 39%
This is a fairly small project.
Whilst it is then playing I will get the CPU meter in Ableton hitting the 100% and giving the CPU overload.
I'm running this on a Ryzen 9 3900X 12 core CPU with 16GB of RAM and an Nvidia Geforce RTX 2060.
Any help, advise or even just clarification what other people are experiencing would be much appreciated.
Thanks
Just after a bit of advise with Ableton Live 11. I seem to have really high resource useage even when I'm not doing anything in Live. I've noticed a massive difference between 10 and 11 and just wondering if anyone else is seeing the same or can provide screenshots of task manager like mine to show if this is abnormal?
As you will see even when completely idle this project is using 23% of my GPU, 7% of my CPU and 33% of my memory. When I hit play on this project the CPU goes up to about 10%, GPU up to 38% and memory up to about 39%
This is a fairly small project.
Whilst it is then playing I will get the CPU meter in Ableton hitting the 100% and giving the CPU overload.
I'm running this on a Ryzen 9 3900X 12 core CPU with 16GB of RAM and an Nvidia Geforce RTX 2060.
Any help, advise or even just clarification what other people are experiencing would be much appreciated.
Thanks