Found a bug in the Frequency Shifter plugin
Posted: Sun Nov 21, 2021 11:38 pm
Objective:
I'm trying to achieve a gradually pitch shifting snare roll.
Issue:
Transients of said sample gets attenuated (killed) when when automating the frequency shift dial. For example, snare samples sound like I lowered the attack on it.
Even when I start out at 0 value (on the frequency shift dial) and the dial starts to move AFTER the transient, it kills the transient.
But this happens when I play the sample before the sample clip's beginning. So, when I play, say, a bar before the sample clip starts, the transient will be killed. But when I play it right from the beginning of the clip, the transient is preserved.
I'm trying to achieve a gradually pitch shifting snare roll.
Issue:
Transients of said sample gets attenuated (killed) when when automating the frequency shift dial. For example, snare samples sound like I lowered the attack on it.
Even when I start out at 0 value (on the frequency shift dial) and the dial starts to move AFTER the transient, it kills the transient.
But this happens when I play the sample before the sample clip's beginning. So, when I play, say, a bar before the sample clip starts, the transient will be killed. But when I play it right from the beginning of the clip, the transient is preserved.