Routing audio to Ableton
Posted: Wed Nov 24, 2021 11:12 pm
I would like to send individual channels of audio (6 in total) from Ableton to Unity. After some research, I found Jack Router, which seems like it could do the job. All I have to do is launch JACK and then select it as my Audio Device. Someone was awesome enough to make a receiver for Unity. So everything works as expected so far. The only problem is that Ableton shows up in the Jack Router having only 4 outputs. I want many more. How can I tell Jack that Ableton has more than 4 outputs? Since they are virtual outputs, I assume it's an arbitrary setting in some config file?

I realize that this is probably more of a Jack Audio question than an Ableton question, but there is no Jack Forum, so I thought I'd ask here first. The Jack Audio configuration settings are very confusing, but I think I've tried changing all of the things that might be relevant to my problem with no success.
Or perhaps this is a really dumb way to go about this and someone can suggest another way. Even if it's not an answer, just pointing me in the right direction would be super helpful. I do have an external sound card (MOTU UltraLitemk4) and it seems like using the loopback from the device would be easiest, but I haven't found a good solution for reading from audio devices with >2 channels.
- Windows 11
- Ableton Live 11 Suite
- Unity 2020.3.23f1 (there is a bit of discussion here)
Thanks in advance!

I realize that this is probably more of a Jack Audio question than an Ableton question, but there is no Jack Forum, so I thought I'd ask here first. The Jack Audio configuration settings are very confusing, but I think I've tried changing all of the things that might be relevant to my problem with no success.
Or perhaps this is a really dumb way to go about this and someone can suggest another way. Even if it's not an answer, just pointing me in the right direction would be super helpful. I do have an external sound card (MOTU UltraLitemk4) and it seems like using the loopback from the device would be easiest, but I haven't found a good solution for reading from audio devices with >2 channels.
- Windows 11
- Ableton Live 11 Suite
- Unity 2020.3.23f1 (there is a bit of discussion here)
Thanks in advance!