goose3000 wrote: ↑Mon Jan 23, 2023 11:17 pm
jonljacobi wrote: ↑Thu Jul 07, 2022 5:08 pm
Not arguing against, but I don't see it happening anytime soon. But Ableton has surprised me before.
At Abletons pace, it should be here around Live 14.
Can't see any problem with Ableton's pace.
Live has AMXD, VST, VST3 and AUv3.
Logic only has AUv3, no VST, no VST3, no CLAP (probably will never have CLAP, due to owning AU).
Cubase has VST and VST3 (VST is on the way out, will be VST3-only in the future), no AU, no CLAP (probably will never have CLAP, due to owning VST/VST3).
Pro Tools only has AAX, no VST, no VST3, no AU, no CLAP.
Studio One has VST, VST3 and AUv2, but no AUv3, no CLAP (Studio One's dev was actually VST3's creator when he was in Steinberg, I wonder if he will feel compelled to defend his creation and not implement CLAP).
FL Studio has VST, VST3 and AUv2, but no AUv3, no CLAP.
Bitwig has VST, VST3 and CLAP, but no AU (probably will never have AU).
Reason has RE, VST, VST3 and AU, but added VST, VST3 and AU way after Live, no AUv3, no CLAP.
(Other less popular DAWs are usually VST-only. None load AUv3.)
It is only Reaper that has VST, VST3, AUv3 like Live, and also CLAP.
Clearly Ableton's pace for plugin format adoption is just fine, faster than most other DAWs, only Reaper is faster really.
(Another fact that shows this is the simple fact that pretty much every new plugin loads just fine in Live.)
Besides plugin formats, just last year (2022) Ableton released 2 big updates (11.1 and 11.2), Microtuner, Learning Synths update, Ableton Note (1st music app to top best selling iOS charts), 2 big Max updates (8.3 and 8.5) and RNBO.
(Also 3rd party Packs like Slink Devices and Chiral)
The only time Ableton was "slow" was during Live 9, but people forget that time was when Ableton, a SOFTWARE company, released their first HARDWARE products, Push 1 (with Akai, launched w/ Live 9) and then Push 2 (launched w/ 9.5).
Seems people don't get how risky it is for a software company to dive into hardware.
Ableton probably kept some money saved instead of investing in new hires (or keeping old people that wanted a rise) until it was clear Push 1 and 2 were a sustainable success, and they would not need the money to compensate for losses.
After Push 2 was shown to be a success, it is clear they picked up speed again.
Push 2 was launched in 2015, probably took 2015 and 2016 for them to fell safe to spend the Push 2 warchest.
After that they bought Cycling'74, launched the Learning Music site, Ableton Link and Live 10, all in one year, 2017.
Seem Live 10 was a period they started new stuff, Live 10's press release says they had 230 employees, Live 11's press release says 430 employees, they hired 200 people during Live 10, almost doubling size.
We know one of those new projects now (Ableton Note, and its Cloud feature).