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Delay compensation problem..

Posted: Fri Mar 03, 2006 9:31 pm
by Poster
Live 5.0.3
---------
set up:
- 1 midi track with Impulse..
- 1 midi OUT track to hardware..
- 1 audio IN track from hardware..

using delay comp. on midi OUT track to hardware is causing:

- the 'follow cursor' in the Impulse midi track is visually totally out off sync..
- the volume signal level of the Impulse midi track is visually totally out off sync..

Posted: Sat Mar 04, 2006 9:09 am
by macdeath
you see this with Lives auto delay compensation??? (options/delay compensation)

Posted: Sat Mar 04, 2006 2:04 pm
by Poster
yep..
if I delay a track, the other tracks are visually delayed...

Posted: Sun Mar 05, 2006 5:37 am
by timothyallan
This has been discussed before in other threads, it's just the way it works. Can't remember if there was a good reason for it, but everyone is in the same boat.

Posted: Sun Mar 05, 2006 11:51 am
by Poster
timothyallan wrote:it's just the way it works. .
but this isn't the way it should work imo//
I orientate with my ears and eyes..

so now my eyes are lying to what my ears hear..

Posted: Sun Mar 05, 2006 12:13 pm
by timothyallan
oh no, i didn't say it was the way it should work, it's just the way Live works :)

Posted: Mon Mar 06, 2006 9:21 pm
by huffcw
Then they should fix it!

Posted: Tue Mar 07, 2006 12:49 am
by Alex
Hi folks,

as it was already mentioned in this thread the reported behavior is how it works in Live. It is based on the current implementation of the delay compensation which is sitting "behind" a track's level meter. So two tracks playing the same audio but with different delay compensation values will look the same concerning their level meters but sound different concerning the audio.

This issue is on the list but I can not say how and when we will be able to address this.

regards,
/Alex

Posted: Tue Mar 07, 2006 1:29 am
by huffcw
Yeah - it seems like the meters really need to be in sync with what you hear for them to have any use while mixing. It's definitely a feature that I would like to see corrected.

Does anyone know how this works in other programs, such as Sonar?