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Deep Freeze/Flatten Question

Posted: Thu Sep 28, 2006 12:30 am
by Danny Futuro
Whenever I deep freeze and flatten a set if clips, the result is ALWAYS a set of clips at double the length of the original clips. Is there any way to prevent the flattening from doing this? I'm trying to cut my MP3's from beatport into loops, but I dont want this double-looping to occur. I understand that it does that to compensate for time-based effects, but on a dry track I would to be able to just have it loop once.

am i making sense?

Posted: Thu Sep 28, 2006 1:02 am
by sweetjesus
is there a clip envelope thats longer than the original?

Posted: Thu Sep 28, 2006 1:02 am
by dm
i noticed that too, but haven't seen anyway around it. except just loop half of it and consolodate that, then discard the original double loop sample. deep freeeze is a wicked function, though!

Posted: Thu Sep 28, 2006 1:19 am
by Johnisfaster
I don't think there is a way to prevent it from doing that though there should be. but if you freeze and flatten and then put the loop brackets and start end points to the part you want to keep then you can right click and select "crop" and you'll be left with the area you won't only.

this is better than consolidate cause it doesn't normalise your tracks.

Posted: Thu Sep 28, 2006 1:44 am
by Danny Futuro
Johnisfaster wrote:I don't think there is a way to prevent it from doing that though there should be. but if you freeze and flatten and then put the loop brackets and start end points to the part you want to keep then you can right click and select "crop" and you'll be left with the area you won't only.

this is better than consolidate cause it doesn't normalise your tracks.
fucken a! nice one!!! I never would have looked for that. thanks man.

Posted: Thu Sep 28, 2006 6:13 am
by dm
ah! forgot about the new crop function. thats another good 'un in L6!

Posted: Thu Sep 28, 2006 9:13 am
by Amaury
Hi,

The reason why the Flettened clip is "double size" is because of a loop or a tail: that way, when you play the flatten clip, it starts as it started when not frozen, with the "dry" sound only. But if we where looping that first instance only, you would hear at the loop point that the tail is missing, so, the freeze function takes two instances of the clip, and it loops perfectly.

Hope that clarifies things a bit.
Regards,
Amaury