Willyum's 'Endless drum patterns' (Samples provided)
Posted: Sun Oct 08, 2006 11:16 pm
(Edited)
(OK, I was told this was a little long to read... so basically there is a zip file at the end for download that contains a Live 6 song file with samples that shows how to create endless amounts of patterns to inspire creativity during brain freezes. Just press play on one of the sample cells).....
OK now back to Full read.....
Willyum's 'Endless drum patterns' (Technique and Samples provided)
Because of Stale Bread's post of appreciation, I'm going to do something I didn't think I would do....
I'm giving away a secrete weapon. I'm sure I am not the first to use this technique but I don't recall anyone else sharing it with the community.
This is Concept programming.
I came up with this track to give me a never ending or repeating way to get new ideas for whenever I am having a creative block. The file and samples I have uploaded focuses on drums but can theoretically be used for any rhythmic sound.
This zip file is 1 Live 6 song file, 6 drum loops and this text file(sorry Live 5 people but once I updated the file in 6 it can't be played back in 5.... but it does work the same in 5.)
5 drum loops are all similar in feel but all different in sound and pattern. The 6th drum loop is optional and was added for uniformity in sound.
OK, This is a 2 part process.....
Session view, then arrangement view.
(I will try to keep this simple since the advanced Live users will already know how to do this)
In session view I have taken 5 distinctive drum loops. I have warped and looped them all so that they are properly quantized, so the snares and kicks don’t flam when layered over each other. (I picked loops that compliment each other and don’t clash) I put them in cells in the session view under each other.
On the clips ‘Launch’ panel, I turned legato mode on so if I switch samples in the middle of playing, the next sample would pick up where the other sample left off instead of starting the new sample from the beginning. This keeps the flow consistent without throwing the listeners groove off. (to do the switch freehanded you must set the global quantize to less than 1 bar)
I reduced my follow actions to 3 quarters of a beat (not 3 /4 of a bar). The first box (bars) should be zero, the second box (1/4 notes/ beats) should also be zero and the Last box (1/16) should be 3 (which is 3/16, considering you are using a 4/4 pattern). What this does is prepare a loop to be ready to change on every 3/16 of a beat. Do not use even numbers because that takes away the random appeal.
The follow ‘action’ box will tell the sample where to go after the 3/16 mark. If ‘no action is selected the loop will continue to play regularly. If play is selected the loop will restart itself every 3/16 of a beat. What we want to do is have the sample continue where it left off in another sample but we want it to be random so that it is always different so I switched the Action to ‘any’.
This was repeated for all files. Using 3/16 ensures that no 1 complete bar can possibly start AND end evenly and using ‘any action’ will ensure a 3,125 to 1 ratio of change within the bar (but since the bar starts and ends on any of the varying 3/16 locations that’s 9 possible variations on the bar placement….. Ok so it’s not endless, its 28,125 to 1 chance for repeat per bar. Anyway….
For part 2, arm the track for recording and enable recording the trigger 1 of the individual cell to play. All of the actions are recorded in the arrange view. Record for at least 10 bars, hit stop and switch to arrange view.
Create a 1 bar loop range and hit play. Set your grid to about 1/4 and listen to the new loops, sliding over 1 quarter of a bar at a time till you find a pattern that feels really nice. Consolidate the loop and go look for some more.
In this example, I used different sounding loops so you can clearly hear what is going on. I used re-pitch instead of stretch cause it works well for different types of music at different tempo's (Drum & Bass) Ideally what you would want to do is create a few different drum patterns with the same drum set or piano riffs or whatever rhythmic sounds you want to use and apply the same concept. You may also need to recreate some loops for instance if you use a guitar, notes will get cut off, so you will use the structure created, learn it and replay it so that it sounds proper… Or you could just leave it sounding crazy. I have some beat repeats in there too.
Either way, you will never be stuck in a creative rut again!
Like I said, I'm sharing this info cause another member made it seem like we are not wasting our time here so if you like this please let me know so in the future I'll try to post some more or get other people to post thier secretes.
Willyum (AKA - Flip, Flippa, Flip-O-Matic)
This zip folder is about 4MB
http://www.sendspace.com/file/8k1sc6
Let me know if anything is not working. And remember press play on one of the cells when first opening the file or it will only loop 1 sample for some reason.
(OK, I was told this was a little long to read... so basically there is a zip file at the end for download that contains a Live 6 song file with samples that shows how to create endless amounts of patterns to inspire creativity during brain freezes. Just press play on one of the sample cells).....
OK now back to Full read.....
Willyum's 'Endless drum patterns' (Technique and Samples provided)
Because of Stale Bread's post of appreciation, I'm going to do something I didn't think I would do....
I'm giving away a secrete weapon. I'm sure I am not the first to use this technique but I don't recall anyone else sharing it with the community.
This is Concept programming.
I came up with this track to give me a never ending or repeating way to get new ideas for whenever I am having a creative block. The file and samples I have uploaded focuses on drums but can theoretically be used for any rhythmic sound.
This zip file is 1 Live 6 song file, 6 drum loops and this text file(sorry Live 5 people but once I updated the file in 6 it can't be played back in 5.... but it does work the same in 5.)
5 drum loops are all similar in feel but all different in sound and pattern. The 6th drum loop is optional and was added for uniformity in sound.
OK, This is a 2 part process.....
Session view, then arrangement view.
(I will try to keep this simple since the advanced Live users will already know how to do this)
In session view I have taken 5 distinctive drum loops. I have warped and looped them all so that they are properly quantized, so the snares and kicks don’t flam when layered over each other. (I picked loops that compliment each other and don’t clash) I put them in cells in the session view under each other.
On the clips ‘Launch’ panel, I turned legato mode on so if I switch samples in the middle of playing, the next sample would pick up where the other sample left off instead of starting the new sample from the beginning. This keeps the flow consistent without throwing the listeners groove off. (to do the switch freehanded you must set the global quantize to less than 1 bar)
I reduced my follow actions to 3 quarters of a beat (not 3 /4 of a bar). The first box (bars) should be zero, the second box (1/4 notes/ beats) should also be zero and the Last box (1/16) should be 3 (which is 3/16, considering you are using a 4/4 pattern). What this does is prepare a loop to be ready to change on every 3/16 of a beat. Do not use even numbers because that takes away the random appeal.
The follow ‘action’ box will tell the sample where to go after the 3/16 mark. If ‘no action is selected the loop will continue to play regularly. If play is selected the loop will restart itself every 3/16 of a beat. What we want to do is have the sample continue where it left off in another sample but we want it to be random so that it is always different so I switched the Action to ‘any’.
This was repeated for all files. Using 3/16 ensures that no 1 complete bar can possibly start AND end evenly and using ‘any action’ will ensure a 3,125 to 1 ratio of change within the bar (but since the bar starts and ends on any of the varying 3/16 locations that’s 9 possible variations on the bar placement….. Ok so it’s not endless, its 28,125 to 1 chance for repeat per bar. Anyway….
For part 2, arm the track for recording and enable recording the trigger 1 of the individual cell to play. All of the actions are recorded in the arrange view. Record for at least 10 bars, hit stop and switch to arrange view.
Create a 1 bar loop range and hit play. Set your grid to about 1/4 and listen to the new loops, sliding over 1 quarter of a bar at a time till you find a pattern that feels really nice. Consolidate the loop and go look for some more.
In this example, I used different sounding loops so you can clearly hear what is going on. I used re-pitch instead of stretch cause it works well for different types of music at different tempo's (Drum & Bass) Ideally what you would want to do is create a few different drum patterns with the same drum set or piano riffs or whatever rhythmic sounds you want to use and apply the same concept. You may also need to recreate some loops for instance if you use a guitar, notes will get cut off, so you will use the structure created, learn it and replay it so that it sounds proper… Or you could just leave it sounding crazy. I have some beat repeats in there too.
Either way, you will never be stuck in a creative rut again!
Like I said, I'm sharing this info cause another member made it seem like we are not wasting our time here so if you like this please let me know so in the future I'll try to post some more or get other people to post thier secretes.
Willyum (AKA - Flip, Flippa, Flip-O-Matic)
This zip folder is about 4MB
http://www.sendspace.com/file/8k1sc6
Let me know if anything is not working. And remember press play on one of the cells when first opening the file or it will only loop 1 sample for some reason.