audio sample looping behaving abnormally - live 6.0.3 (FIXED
Posted: Tue Jan 09, 2007 6:37 pm
hello,
this behaviour is reproducible, for me, live 6.0.3, os x 10.4.8, dual 800Mhz g4ppc, 2MB L3 cache per processor, 768 MB SDRAM, sndcard=built in audio.
1. load sample into single audio slot in audio track in session.
2. select region, crop sample.
3. drag clip to browser (save it)
4. drag same clip to audio track.
5. open midimap editor
6. set clip launch to a midi note on (in my case, a single supercollider3 statement, MIDIOut.noteOn(chan, num, vel))
7. exit midi map editor
8. set clip to warp->loop
9. play the clip by triggering the midi note over IAC bus 1
10. when the clip is at it's end, and starts to loop, there is very bad anomaly, sometimes looping the sample start (say, 0.75 bars), or just then sample distortion, like playing extremely small amount of samples. the live processor usage on Activity Monitor shoots past 100%, then the sample plays, then when you get to the loop point again, the same thing happens. only happens when a midi note is set to launch the clip, and the clip is looping. i've just clearedthe decoding cache/Live Recordings flder (10GB btw), restarted live, and the behaviour persists. i guess that this doesn't happen to anyone but can anyone please offer any ideas, ..
this behaviour is reproducible, for me, live 6.0.3, os x 10.4.8, dual 800Mhz g4ppc, 2MB L3 cache per processor, 768 MB SDRAM, sndcard=built in audio.
1. load sample into single audio slot in audio track in session.
2. select region, crop sample.
3. drag clip to browser (save it)
4. drag same clip to audio track.
5. open midimap editor
6. set clip launch to a midi note on (in my case, a single supercollider3 statement, MIDIOut.noteOn(chan, num, vel))
7. exit midi map editor
8. set clip to warp->loop
9. play the clip by triggering the midi note over IAC bus 1
10. when the clip is at it's end, and starts to loop, there is very bad anomaly, sometimes looping the sample start (say, 0.75 bars), or just then sample distortion, like playing extremely small amount of samples. the live processor usage on Activity Monitor shoots past 100%, then the sample plays, then when you get to the loop point again, the same thing happens. only happens when a midi note is set to launch the clip, and the clip is looping. i've just clearedthe decoding cache/Live Recordings flder (10GB btw), restarted live, and the behaviour persists. i guess that this doesn't happen to anyone but can anyone please offer any ideas, ..