Macro & Operator - Loads of CPU Usage
Posted: Wed Apr 11, 2007 9:43 pm
I just made a macro consisting of just one Operator and mapped up all four Operator Levels to knob 1 on the macro. For some reason just turning the 1's knob (without playing any sound) my patch uses up to 8% CPU, whilst playing this can go up to 12%.
Is it supposed to be like this? How can level changing take up so much CPU?
Tested on a MacBook Pro w. Core Duo (2 GHz) and 1 Gb RAM. Mac OS X V 10.4.9 and Ableton Live 6.0.5.
Can anyone test and confirm this?
Is it supposed to be like this? How can level changing take up so much CPU?
Tested on a MacBook Pro w. Core Duo (2 GHz) and 1 Gb RAM. Mac OS X V 10.4.9 and Ableton Live 6.0.5.
Can anyone test and confirm this?