Page 1 of 1

clip loading

Posted: Thu Apr 12, 2007 11:36 am
by Spaceinvader
Hi,

I have a question... dunno know of it belongs here it is at first a problem but with the right solution it will become a trick&tip

I have a liveset which is very large. >1,2 gig. It takes 2 minutes to load fully. now i want to improve optimalize the file load and clips. I use for drums some audio bounces from logic. These are the total drum parts of a song. I place them in an audiotrack and continue working from there. So in the end i have 10 times the same drum track with differend looppoints in it.

Now my question is: loads live the wavefile once into the memory and uses it as a reference in each single clip or loads live the wavefile into the memory each time it´s used in a clip?

generally: what is the best way, with minimal process usage in mind, to load clips?

Posted: Thu Apr 12, 2007 11:43 am
by Michael-SW
Live will only load the file once. But make sure they all are really referencing the same file. If you have consolidated amything, then Live have created new files.

Posted: Fri Apr 13, 2007 1:08 pm
by Spaceinvader
ok... i have downloaded live 6.07 and the liveset loading is much improved. I´m now down to 20 seconds instead of 2 minutes!