Does anyone use lots of tracks and fx in Live?
Posted: Mon Sep 03, 2007 6:21 pm
Or am I the only person stupid enough to try?
Im getting slaughtered by massive CPU overloads in Live 6.0.9 ... when playing all is happy at around 40-50% CPU, then as soon as I interact with it in anyway, or even some automations - CPU jumps to 120-130% (not quite sure how it gets to >100% but never mind).
TBH I dont even have *that* many active tracks or plugins, running a 3.6GHx dual core PC system. Total tracks in this project is 60, of which about a dozen are pure routing tracks for submixes and some have a plugin on them. There are 4 sends - they route to audio tracks and have nothing in them.
All unescessary sends are disabled, there aer a load of disabled midi and audio tracks (they get used for driving synth p[rior to bounding to audio.)
A similar track setup in Cubase 3 SX or V4 barely causes a ripple on CPU use on this computer.
WTF is wrong with Live?
Do disabled tracks still consume loads of CPU? I noticed that even through greyed out there indicators are still doing things.
What about disabled plugins?
Does live has some real problems with it UI performance? It seems that everytime I click on it anywhere all the audio goes to hell, live literally grinds to a halt and everything is distorted to hell, CPU use in Live is reading 130% or eventually.
This is the first time Ive tried working on a fairly compex track with Live - so far its a f****** disaster - feel like someone wrote it in VB or java or something equally stupid.
BTW - while typing this post, and leaving it not playing, CPU use reported in Live has dropped to 11% - I assume thats just bassline overhead for wherever audio routing and signal processing plugins are active.
Im not using any soft synths, though Sylus RMX is on a disabled track and the plugin is disabled - I allready bounced it to audio, same with TI Virus control which is now disabled after bouncing it tracks to audio.
Other plugins in use: 3 x ableton ping pong delay, ableton reverb x 2, a couple of abletom compressor 2, a couple of EQ3, a few EQ8, 1x fabfilter pro-c, 1 x fabfilter volcano. There are no audio routing or midi routing loops. 4 audio outs, 24 audio ins, (not in use), about a dozen MIDI in and midi out ports enabled. All active tracks are on zero latency comp - I jus have a few disabled, but timing adavanced midi tracks.
Underlying PC 1066MHz memory bus, 10000 RPM Raptor HD for the audio projects drive - recently defragged, loads of spare capcity, no detected crap running, unnessarily services disabled or scheduled for middle of the night etc. Graphics cards is some nVidia 7900 GT PCI express thing driving a huge screen.
This is really really pissing me off. I moved to live 6 in the first place because Cubase v4 was buggy as hell when it was released... and now this??? FFS!
Oh yeh - HD overload light isnt lighting up until *after* its goes into meltdown. Is Live particularly bad at streaming auidio from HD? I do notice that it is acessing the HD alot which is odd considering there is about a gg of unused memory in my PC - why cant ableton use that for memory caching of audio???
Does this sound symtomatic of any problems that anyne else has experienced? Does Live get really messed up when there are alot of routing only audio tracks perhaps?
ta for any help...
Im getting slaughtered by massive CPU overloads in Live 6.0.9 ... when playing all is happy at around 40-50% CPU, then as soon as I interact with it in anyway, or even some automations - CPU jumps to 120-130% (not quite sure how it gets to >100% but never mind).
TBH I dont even have *that* many active tracks or plugins, running a 3.6GHx dual core PC system. Total tracks in this project is 60, of which about a dozen are pure routing tracks for submixes and some have a plugin on them. There are 4 sends - they route to audio tracks and have nothing in them.
All unescessary sends are disabled, there aer a load of disabled midi and audio tracks (they get used for driving synth p[rior to bounding to audio.)
A similar track setup in Cubase 3 SX or V4 barely causes a ripple on CPU use on this computer.
WTF is wrong with Live?
Do disabled tracks still consume loads of CPU? I noticed that even through greyed out there indicators are still doing things.
What about disabled plugins?
Does live has some real problems with it UI performance? It seems that everytime I click on it anywhere all the audio goes to hell, live literally grinds to a halt and everything is distorted to hell, CPU use in Live is reading 130% or eventually.
This is the first time Ive tried working on a fairly compex track with Live - so far its a f****** disaster - feel like someone wrote it in VB or java or something equally stupid.
BTW - while typing this post, and leaving it not playing, CPU use reported in Live has dropped to 11% - I assume thats just bassline overhead for wherever audio routing and signal processing plugins are active.
Im not using any soft synths, though Sylus RMX is on a disabled track and the plugin is disabled - I allready bounced it to audio, same with TI Virus control which is now disabled after bouncing it tracks to audio.
Other plugins in use: 3 x ableton ping pong delay, ableton reverb x 2, a couple of abletom compressor 2, a couple of EQ3, a few EQ8, 1x fabfilter pro-c, 1 x fabfilter volcano. There are no audio routing or midi routing loops. 4 audio outs, 24 audio ins, (not in use), about a dozen MIDI in and midi out ports enabled. All active tracks are on zero latency comp - I jus have a few disabled, but timing adavanced midi tracks.
Underlying PC 1066MHz memory bus, 10000 RPM Raptor HD for the audio projects drive - recently defragged, loads of spare capcity, no detected crap running, unnessarily services disabled or scheduled for middle of the night etc. Graphics cards is some nVidia 7900 GT PCI express thing driving a huge screen.
This is really really pissing me off. I moved to live 6 in the first place because Cubase v4 was buggy as hell when it was released... and now this??? FFS!
Oh yeh - HD overload light isnt lighting up until *after* its goes into meltdown. Is Live particularly bad at streaming auidio from HD? I do notice that it is acessing the HD alot which is odd considering there is about a gg of unused memory in my PC - why cant ableton use that for memory caching of audio???
Does this sound symtomatic of any problems that anyne else has experienced? Does Live get really messed up when there are alot of routing only audio tracks perhaps?
ta for any help...