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Is there a way to hear the effects only?
Posted: Thu Mar 20, 2008 9:50 pm
by eggnchips
Is it possible to add an effect e.g. Flanger to say a drum loop and mute the drum loop so I only here the flanging?
Posted: Thu Mar 20, 2008 9:56 pm
by laird
1. Drumloop
2. Drumloop +flanger +utility (invert phase)
mix these two together. (or use flanger/Utility on a Send.)
Posted: Thu Mar 20, 2008 10:27 pm
by eggnchips
Sorry mate, have I misunderstood? That doesn't seem to work as the drum loop is still audible.
Posted: Thu Mar 20, 2008 10:35 pm
by noisetonepause
What do you mean, 'the flanging'?
Posted: Thu Mar 20, 2008 10:39 pm
by timbreland
use a wet dry rack and you can adjust the wet dry amount all wet.
search wet dry rack, covert operators made one check their site.
Posted: Thu Mar 20, 2008 11:04 pm
by eggnchips
I mean flanging as in the sound a flanger makes. The metallic whistling that we all know as a flanger. I'd like to isolate just the noise on it's own without hearing the loop/noise/whatever that's modulating it. Then I'd like to mash up the effect noise by adding more effects.
Posted: Fri Mar 21, 2008 1:54 am
by buzby
i would like to know this
i think it can be done by using dummy clips but i would like a device chain to do this so i could use it in a dj set up
tried the flanger - utility and wet and dry chain from covert operators but also can still hear more of the drum loop that i am using than i would like
cheers
bzzb
Posted: Fri Mar 21, 2008 10:58 am
by noisetonepause
eggnchips wrote:I mean flanging as in the sound a flanger makes. The metallic whistling that we all know as a flanger. I'd like to isolate just the noise on it's own without hearing the loop/noise/whatever that's modulating it. Then I'd like to mash up the effect noise by adding more effects.
Err... still doesn't make sense. Do you know how a flanger works? You take away the source, there's no flanging. It doesn't mix in a metallic whistling just like a bitcrusher doesn't add noise. They're artefacts, not a new sound as such...
Posted: Fri Mar 21, 2008 11:08 am
by forge
resonator might suit you better?
Posted: Fri Mar 21, 2008 2:49 pm
by laird
eggnchips wrote:I mean flanging as in the sound a flanger makes. The metallic whistling that we all know as a flanger. I'd like to isolate just the noise on it's own without hearing the loop/noise/whatever that's modulating it. Then I'd like to mash up the effect noise by adding more effects.
I assume you tried creating an audio track, and adding a flanger, right?
And you got no sound with just a flanger, right?
that's because a flanger really makes no "noise".
It has a sound, yes, but that comes from the fact it delays a signal and mixes it back with the original. i.e. you wont get ANY sound until you feed it something, and it duplicates that sound.
If you want "metallic whistling", try running pink noise or something through a flanger (or Forge's idea of the resonator... even more metallic, less swooshy)... it'll be less-noticeably a loop.
Posted: Sat Mar 22, 2008 2:39 pm
by eggnchips
Ok, Ok. Point taken. You lot relish in a good opportunity to blast out a bit of sarcasm. We're not all experts.
Posted: Mon Apr 14, 2008 11:15 am
by bland_handl
if the effect is on the same track as the original sound:
turn the dry/wet knob to 100% wet
if it doesn't have a dry/wet knob then it's a device that's already 100% wet
if the effect is on a return:
hit the "post" button to turn it into "pre"
then turn down the volume of the track you're sending from
Posted: Mon Apr 14, 2008 12:47 pm
by 8O
Hey Mr Eggnchips
With an effect like BeatRepeat you can do what you want by setting the output mode to "gate". Otherwise, on other effects, chuck the effect dry/wet setting to 100% wet. That's as close as you can get, I think.
Posted: Mon Apr 14, 2008 2:42 pm
by dm
put the drum clip on an audio track.
put the flanger on a return, and turn the send all the way up on the drum audio track.
in the I/O routing section choose output to sends only.
Posted: Mon Apr 14, 2008 2:59 pm
by noisetonepause
dm wrote:put the drum clip on an audio track.
put the flanger on a return, and turn the send all the way up on the drum audio track.
in the I/O routing section choose output to sends only.
Argh! It won't work, because
there's no flanging without the drum loop.