I think this class is full. But, I'm not 100% sure, so call now if you want a space.
Also, doesn't Harvestworks do classes?
I'd be glad to do one in NYC; find me a venue. It might need to be one weekend, since I live far away.
mz
Search found 42 matches
- Sat Mar 13, 2010 11:15 pm
- Forum: Max For Live
- Topic: SF - max4Live class at Robotspeak, 4 days $200
- Replies: 5
- Views: 1706
- Sat Feb 20, 2010 7:37 pm
- Forum: Max For Live
- Topic: Max for Live Tips & Tricks
- Replies: 43
- Views: 11882
Re: Max for Live Tips & Tricks
Deleteing a device and the undoing it triggers a loadbang message.
Is there a better way though?
The code below, using the universal object, works for a patch and its subpatches. Probably good enough for one device.
<pre><code>
----------begin_max5_patcher----------
304 ...
Is there a better way though?
The code below, using the universal object, works for a patch and its subpatches. Probably good enough for one device.
<pre><code>
----------begin_max5_patcher----------
304 ...
- Sat Feb 20, 2010 7:22 pm
- Forum: Max For Live
- Topic: M4L workshop in San Francisco
- Replies: 0
- Views: 554
M4L workshop in San Francisco
I'm teaching a Max for Live workshop at Robotspeak, in San Francisco, next month. As always, apologies for cross-posting.
Here's a link: http://www.robotspeak.com/html/classes.html
Here are more details:
Tuesdays:
March 16, 23, 30, and April 6 from 7-9PM
4 sessions for $200
Class size limited ...
Here's a link: http://www.robotspeak.com/html/classes.html
Here are more details:
Tuesdays:
March 16, 23, 30, and April 6 from 7-9PM
4 sessions for $200
Class size limited ...
- Wed Feb 03, 2010 6:48 am
- Forum: Max For Live
- Topic: Using dac~ in M4L to build quadrophonic panner?
- Replies: 13
- Views: 3515
Re: Using dac~ in M4L to build quadrophonic panner?
You can also pull off quad by controlling send busses. Not as elegant as Stephan's solution, but possible.
mz
mz
- Sun Jan 24, 2010 10:33 pm
- Forum: Max For Live
- Topic: Could someone please explain the Pluggo Chamberverb?
- Replies: 2
- Views: 1080
Re: Could someone please explain the Pluggo Chamberverb?
There's some good general reverb info here:
http://www.harmony-central.com/Effects/Articles/Reverb/
Basically, it's a bunch of allpass filters with feedback, used to create small delays. Some of the filters are modulated by an LFO. The allpasspunch~ subpatch is interesting to look at. There are low ...
http://www.harmony-central.com/Effects/Articles/Reverb/
Basically, it's a bunch of allpass filters with feedback, used to create small delays. Some of the filters are modulated by an LFO. The allpasspunch~ subpatch is interesting to look at. There are low ...
- Tue Dec 15, 2009 5:27 pm
- Forum: Max For Live
- Topic: version control for max devices and text patch format.
- Replies: 14
- Views: 3872
Re: version control for max devices and text patch format.
I've used svn for years with both Max 4 binary format and Max 5 json and been fine. I'm surprised to hear that .amxd files don't work properly. I'll check that out today.
I might check out mercurial or git these days. SVN has become a habit, and it's what CNMAT uses.
mz
I might check out mercurial or git these days. SVN has become a habit, and it's what CNMAT uses.
mz
- Wed Dec 09, 2009 6:58 pm
- Forum: Max For Live
- Topic: "Translate" audio to midi?
- Replies: 33
- Views: 12255
Re: "Translate" audio to midi?
It sounds like you have a rounding error. pitch~ reports a floating point midi note number. When it gets converted to an integer, it gets truncated. For example, if you play a C# that is slightly flat, pitch~ might output 60.99. Truncated, that becomes 60, or C-natural. Use the round object after ...
- Wed Dec 09, 2009 6:52 pm
- Forum: Max For Live
- Topic: Lemur Shuffler
- Replies: 21
- Views: 6955
Re: Lemur Shuffler
@H2Only -- nice lemur
re: freeze and dice.
I can't reproduce that here, but it sounds like a kind of typo I had in an older version. I just made some minor tweaks (the UI for the left and right sides are now in the same location) and uploaded my current version. Let me know if the problem persists ...
re: freeze and dice.
I can't reproduce that here, but it sounds like a kind of typo I had in an older version. I just made some minor tweaks (the UI for the left and right sides are now in the same location) and uploaded my current version. Let me know if the problem persists ...
- Tue Dec 08, 2009 12:34 am
- Forum: Max For Live
- Topic: Lemur Shuffler
- Replies: 21
- Views: 6955
Re: Lemur Shuffler
Looking into the freeze and dice problem.
If the multislider isn't reacting, it means that the Lemur isn't getting OSC from live. I'm not sure why this is unreliable, but I've had that happen. I'm not sure that the port is always released properly. Restart live, and the lemur. Try toggling the ...
If the multislider isn't reacting, it means that the Lemur isn't getting OSC from live. I'm not sure why this is unreliable, but I've had that happen. I'm not sure that the port is always released properly. Restart live, and the lemur. Try toggling the ...
- Fri Dec 04, 2009 10:57 pm
- Forum: Max For Live
- Topic: Lemur Shuffler
- Replies: 21
- Views: 6955
Re: Lemur Shuffler
• Set target 0 to your computer's IP address on the Lemur
• Set your Lemur's IP address in the Live device
..and you should be ready to go. However, my friend had a lot of trouble getting it working and I'm not sure why. Try toggling the steps up and down. Sometimes opening the Max editor will ...
• Set your Lemur's IP address in the Live device
..and you should be ready to go. However, my friend had a lot of trouble getting it working and I'm not sure why. Try toggling the steps up and down. Sometimes opening the Max editor will ...
- Fri Dec 04, 2009 8:56 pm
- Forum: Max For Live
- Topic: Lemur Shuffler
- Replies: 21
- Views: 6955
Re: Lemur Shuffler
Works here now. Try again. Maybe I was uploading while you were downloading.
New version has direction control. Because of the lemur, it is limited to 16 steps.
mz
New version has direction control. Because of the lemur, it is limited to 16 steps.
mz
- Fri Dec 04, 2009 6:31 pm
- Forum: Max For Live
- Topic: Lemur Shuffler
- Replies: 21
- Views: 6955
Re: Lemur Shuffler
I just posted an updated version that fixes a rounding error that made it hard to select the top position. Also, I've added visual feedback of the freeze position.
Same link.
mz
Same link.
mz
- Fri Dec 04, 2009 1:43 am
- Forum: Max For Live
- Topic: Lemur Shuffler
- Replies: 21
- Views: 6955
Lemur Shuffler
I'm working on a Lemur interface for buffer shuffler. I thought somebody might tell me what else I should add, and whether it works for them There will be a Live Device and a Lemur Project here momentarily:
http://www.mikezed.com/LemurShuffle.zip
cheers,
mz
http://www.mikezed.com/LemurShuffle.zip
cheers,
mz
- Mon Nov 23, 2009 6:33 pm
- Forum: Max For Live
- Topic: uzi loop and unexpected behaviour (not a bug,I need help)
- Replies: 8
- Views: 2394
Re: uzi loop and unexpected behaviour (not a bug,I need help)
FWIW, I probably would put this in a js object and send it the track number:
-=-=-=-=-=-=-
outlets =1 ;
var api = new LiveAPI(this.patcher);
function msg_int(t)
{
api.path = ("live_set");
scenes = api.getcount("scenes");
for(i=0;i<=scenes;i++){
thePath = "live_set tracks " + t + " clip_slots ...
-=-=-=-=-=-=-
outlets =1 ;
var api = new LiveAPI(this.patcher);
function msg_int(t)
{
api.path = ("live_set");
scenes = api.getcount("scenes");
for(i=0;i<=scenes;i++){
thePath = "live_set tracks " + t + " clip_slots ...
- Mon Nov 23, 2009 5:55 pm
- Forum: Max For Live
- Topic: uzi loop and unexpected behaviour (not a bug,I need help)
- Replies: 8
- Views: 2394
Re: uzi loop and unexpected behaviour (not a bug,I need help)
Here's a version without Uzi. It isn't as pretty, but might work better if when making a bunch of calls to live.path.
<pre><code>
----------begin_max5_patcher----------
1339.3ocyZs0iiZCE94L+JrP8woi7E.C8o1J025S8hTqpVMhj3ICsDXDvzc2
tZ+uW74Plvr6fsIbInQaP1j074OeNemKgOcyFusEePU4Q9NxeQ1r4S2rYCLk ...
<pre><code>
----------begin_max5_patcher----------
1339.3ocyZs0iiZCE94L+JrP8woi7E.C8o1J025S8hTqpVMhj3ICsDXDvzc2
tZ+uW74Plvr6fsIbInQaP1j074OeNemKgOcyFusEePU4Q9NxeQ1r4S2rYCLk ...