How's about the same way they have been for years ?tempus3r wrote:I have been thinking and talking with M4L beta testers about ... and how to possibly sell and distribute devices...
What's up with all the shills coming out of the woodwork ?
No offence, but this is just short sighted rubbish imo. How has the max community been getting by up until now ? You talk like max msp hasn't been thriving already for years.tempus3r wrote: As a device developer who may have spent months building a complicated, one of a kind, effect, do I share it to a community who does not give me anything back? I think a lot of people are thinking this already. They all signed up because they want to use other peoples devices but very few are willing to share yet.
Leech is a pretty evocative choice of words, as I've pointed out (and it doesn't even need pointing out) people also IMPROVE and MODIFY the patches they download and as such the patches become more stable on various system specs, and evolve etc. This has been working out fine for years. Anyone who's wanted to sell their stuff has. I bought and donated towards several max/msp created FX & Instruments. I like the community environment the way it is, and a store-centric environment is anathema imo.tempus3r wrote: But you can't ignore the leeching point.
Correct me if I'm wrong, but Pluggo isn't 'no more', it's going to be repackaged as content with M4L ?tempus3r wrote: Ultimately if M4L is to be a development platform where people will sell their work, there will need to be a way for the masses to use it without the $300 entry fee. So if that becomes a goal for Ableton with M4L they will HAVE TO provide a runtime for this. (especially since Pluggo is no more).
Are you new to max msp ? You come across as an opportunistic shill who hasn't spent much time in the maxmsp community previous to M4L, no offence.tempus3r wrote: No clear right answer but I thought elaborating on the leeching point was necessary. I can certainly see keeping devices to myself if I felt like sharing was a one way street.
